I'm not sure this belongs in the spec. There exists a similar thing on npm [1] which deals with Buffers instead, but you could adapt it similarly to work with ArrayBuffers (via a DataView). In reality, this really only would have two uses: native C interop (in Node/etc.) and WebAssembly interop (which is better addressed by separate `foo_create` and `foo_destroy` exports with raw pointers and creating a JS wrapper to manage them more idiomatically).
[1]: https://www.npmjs.com/package/ref-struct ----- Isiah Meadows [email protected] Looking for web consulting? Or a new website? Send me an email and we can get started. www.isiahmeadows.com On Sun, Jul 2, 2017 at 9:42 AM, J Decker <[email protected]> wrote: > > I would like to open a discussion to propose that an extension to > http://www.ecma-international.org/ecma-262/6.0/#sec-typedarray-objects > should be defined that would allow defintiion of interleaved typed data. > > Support for interleaved vertex data is one use... > > https://developer.apple.com/library/content/documentation/3DDrawing/Conceptual/OpenGLES_ProgrammingGuide/TechniquesforWorkingwithVertexData/TechniquesforWorkingwithVertexData.html > section Use Interleaved Vertex Data > > > https://www.khronos.org/opengl/wiki/Vertex_Specification > Defines how OpenGL describes interleaved data. > > This could also be used to interop with native code as an array of packed > (C) structs. > > I don't really know what the definition mechanics might be, but for usage I > might like to see... > > var arr = new InterleavedTypeArray( [ { name: "fieldName", type:"uint32' }, > ... probably an array of objects defining the fields in an element ], > <element count> ); > > arr[x].fieldName = value. > > > > _______________________________________________ > es-discuss mailing list > [email protected] > https://mail.mozilla.org/listinfo/es-discuss > _______________________________________________ es-discuss mailing list [email protected] https://mail.mozilla.org/listinfo/es-discuss

