No, I'm referring to how it'd be implemented. JS implementations might
choose to leverage native vector CPU instructions in their code gen to
speed them up by a factor of 1.5-3.

-----

Isiah Meadows
[email protected]
www.isiahmeadows.com

On Wed, Nov 21, 2018 at 9:51 PM Gbadebo Bello <[email protected]> wrote:
>
> >An advantage to having this an internal primitive is you can use vector 
> >instructions to check 4-8 values in parallel and then end with a final step 
> >of finding the max/min value of the vector. (integers can just use bit 
> >hacks, float max/min has hardware acceleration).
>
>
> I don't quite understand, does javascript now support vectorised operations 
> on the client side or an external library would be needed for this?
>
> On Thu, Nov 22, 2018, 03:26 Gbadebo Bello <[email protected]> wrote:
>>
>> Well, you are right. The `apply` method might not be the best(Performance 
>> wise).
>>
>> @T.J. Crowder. Wow, my mind didn't go to `reduce` at all, I don't have any 
>> issues with it, in fact I feel it would perform better than `apply`
>
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