I finally sat down and struggled through the installation, setup, and configuration of my TNT2 card with XFree86 4.0.2. I hit a few difficulties along the way, but eventually ironed them out. The short story ... I got the OpenGL drivers from nVidia and got those working. Got the GL hacks for xscreensaver and tested those. Sproingies goes so damned fast that it's hard to see the things. :) Then I decided it was time to break out the Quake3 demo that I scored from Seth a long time ago. That works beautifully. I thought it was running a little sluggish at 1024, but then I remembered I had seti@home running. Hehe. So I killed that and started quake again. It screams. I didn't know my TNT2 had it in it. If anyone else enjoys those murder simulators, let me know. Maybe we can have a frag-fest someday. The difficulties ... I have an ASUS P5A motherboard with an ALi chipset on it. There turned out to be a known problem with that chipset and nVidia graphics cards. The agpgart kernel module needed to be applied. Before this I was having X freeze on me whenever I tried to run anything with GL code involved. I was fortunate that the latest 2.2.18 kernel had the agpgart code newly added (backported from the 2.4 series, I believe). So I just had to turn on the experimental kernel code flag, select the AGP code, and recompile. (BTW, this was after installing the 0.9-5 nVidia drivers from their website.) So far, it's been very stable for me, more so than the windows drivers. -Rob
