I finally sat down and struggled through the installation, setup,
and configuration of my TNT2 card with XFree86 4.0.2.  I hit a few
difficulties along the way, but eventually ironed them out.

The short story ... I got the OpenGL drivers from nVidia and got
those working.  Got the GL hacks for xscreensaver and tested those.
Sproingies goes so damned fast that it's hard to see the things.  :)
Then I decided it was time to break out the Quake3 demo that I
scored from Seth a long time ago.  That works beautifully.  I
thought it was running a little sluggish at 1024, but then I
remembered I had seti@home running.  Hehe.  So I killed that and
started quake again.  It screams.  I didn't know my TNT2 had it in
it.  If anyone else enjoys those murder simulators, let me know.
Maybe we can have a frag-fest someday.

The difficulties ... I have an ASUS P5A motherboard with an ALi
chipset on it.  There turned out to be a known problem with that
chipset and nVidia graphics cards.  The agpgart kernel module needed
to be applied.  Before this I was having X freeze on me whenever I
tried to run anything with GL code involved.  I was fortunate that
the latest 2.2.18 kernel had the agpgart code newly added
(backported from the 2.4 series, I believe).  So I just had to turn
on the experimental kernel code flag, select the AGP code, and
recompile.  (BTW, this was after installing the 0.9-5 nVidia drivers
from their website.)  So far, it's been very stable for me, more so
than the windows drivers.

-Rob

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