On Fri, 25 May 2001, Justin Bengtson wrote:
> models are built from basic primitives. i simply move the points around to
> get the desired shapes. one thing i hate about 3D studio is the whole
> "carving" method of creating objects. much easier and faster to simply drag
> a bunch of points. i am definitely going to try out Blender and see if it
> meets my needs.
Somewhere in the documentation and tutorials (there have now been various
good ones written for blender -- documentation has been a problem since it
was developed for in-house use but then shared), you can find a keyboard
overlay that should help a lot in getting accustomed to the UI. have fun!
ben