On Fri, 25 May 2001, Justin Bengtson wrote:
> models are built from basic primitives.  i simply move the points around to
> get the desired shapes.  one thing i hate about 3D studio is the whole
> "carving" method of creating objects.  much easier and faster to simply drag
> a bunch of points.  i am definitely going to try out Blender and see if it
> meets my needs.

Somewhere in the documentation and tutorials (there have now been various
good ones written for blender -- documentation has been a problem since it
was developed for in-house use but then shared), you can find a keyboard
overlay that should help a lot in getting accustomed to the UI.  have fun!

ben

Reply via email to