Michael Sparks <[EMAIL PROTECTED]> writes: > On Thursday 06 October 2005 10:21, Michael Hudson wrote: >> Michael Sparks <[EMAIL PROTECTED]> writes: >> > Have we considered a games track BTW? >> >> No. Or at least, I hadn't before now. > >> Well, do you think you could get talks for this track? As I said, I'd >> like to avoid having too many tracks [confusing, etc] > > I agree with that rationale. How about explicitly including in the scope > of the frameworks track (or another, but games frameworks are more > generally interesting often I think than people give credence to) to > include games integration & games frameworks?
Well, my quibble here is that a "Games track" would, I hope, include talks from projects that have successfully used python... and that doesn't seem to fit into a frameworks track. > The reason I say that is because, for example, Crystalspace provides a python > integration, and thus can act as a framework for python programs sitting in a > 3D environment (though you could argue it sits elsewhere), and systems like > Simon Wittber's lightweight games toolkit OTOH, this seems to be something you're interested in and knowledgable about and I certainly don't want to hold your back :) > As for getting talks? I suspect/hope it should be quite easy :-) I'll take your word on that :) > What would be nice in many respects is to get people together > working on different systems and find ways of integrating between > them. How about putting out some feelers now? If you get three or four leads now-ish, then we can be reasonably confident of filling a half day or so on the subject come the conference, I'd hope. Cheers, mwh -- Structure is _nothing_ if it is all you got. Skeletons _spook_ people if they try to walk around on their own. I really wonder why XML does not. -- Erik Naggum, comp.lang.lisp _______________________________________________ EuroPython mailing list [email protected] http://mail.python.org/mailman/listinfo/europython
