On Tuesday, December 5, 2017 at 7:13:23 PM UTC, Brent wrote:
>
>
>
> On 12/4/2017 9:35 PM, Bruce Kellett wrote: 
> > On 5/12/2017 4:00 pm, Brent Meeker wrote: 
> >> On 12/4/2017 7:23 PM, Bruce Kellett wrote: 
> >>> On 5/12/2017 2:03 pm, Russell Standish wrote: 
> >>>> On Tue, Dec 05, 2017 at 12:18:02PM +1100, Bruce Kellett wrote: 
> >>>>> Randomness in the sense that I am using it arises in deterministic 
> >>>>> systems 
> >>>>> from lack of knowledge of the initial conditions. As in the coin 
> >>>>> toss, in 
> >>>>> general you do not know the initial conditions with sufficient 
> >>>>> accuracy to 
> >>>>> predict the outcome with certainty. What other type of randomness is 
> >>>>> relevant in classical situations? Thermal motions are sufficiently 
> >>>>> random 
> >>>>> FAPP. 
> >>>> And thermal motions are amplified from more minor uncertainties in 
> the 
> >>>> molecular scattering process, which are quantum in nature ISTM. 
> >>> 
> >>> It is my contention that any addition randomization from this source 
> >>> is effectively irrelevant. The momentum involved in thermal motions 
> >>> at room temperature is such that the uncertainty in momentum due to 
> >>> the UP in the wave packet describing the quantum particle is 
> >>> completely negligible, FAPP. 
> >>> 
> >>>> If lack of knowledge in initial conditions were all there is, then 
> the 
> >>>> state of the coin (or dice) is completely determined by the initial 
> >>>> conditions (just unknown), in which case they're not exactly a random 
> >>>> device, just (possibly) pseudorandom. In such a case, there will not 
> >>>> be two universes, one with heads and one with tails, just one 
> universe 
> >>>> with one or the other outcome. 
> >>> 
> >>> That is, in fact, the point I was originally trying to make. It 
> >>> seemed to me that Bruno was suggesting that the coin toss produced a 
> >>> split in the world, where one branch got heads and the other branch 
> >>> got tails. Bruno was suggesting that a random shaking of the coin, 
> >>> prior to the toss, would amplify quantum indeterminacies to the 
> >>> extent that the coin itself was put into a quantum superposition of 
> >>> head-vs-tail outcomes. I contended, and still contend, that this is 
> >>> impossible. Random shaking of the coin cannot produce a 
> >>> superposition -- for many reasons, but the most important is that 
> >>> the original indeterminacies are incoherent, whereas the 
> >>> superposition required for a quantum world split is completely 
> >>> coherent. No amount of shaking can make an incoherent mixture a 
> >>> coherent pure state. That is where the Poincare recurrence time came 
> >>> from -- the time it takes a fully decohered state to recohere, if 
> >>> left to its own devices. 
> >> 
> >> This seems to raise and interesting question.  As Russell has agreed, 
> >> flipping a coin isn't a good example of quantum randomness because we 
> >> know that with sufficient care we can make it deterministic, i.e. the 
> >> randomness just came from our ignorance of the initial conditions. 
> > 
> > My contention is that for a macroscopic object, such as the coin, the 
> > randomness is always deterministic, and due to our lack of knowledge 
> > of the initial conditions. Classical probability theory arose from 
> > such cases, as in card games or the roulette wheel and other games of 
> > chance. The argument is as to whether there is such a thing as pure 
> > classical probability, or do quantum effects always (or sometimes) 
> > dominate. I tend to the view that decoherence is universal, and an 
> > effective classical world does emerge from the quantum, so that 
> > quantum effects are no longer relevant in this emergent classical world. 
> > 
> >> But between flipping a coin and flipping an electron spin, there is a 
> >> range of cases.  That means there are some which sorta, partially, 
> >> maybe split the world??  How quantum must the randomness be for 
> >> Everett to apply.  Must it be a pure state or can it be partly mixed? 
> > 
> > Splitting of worlds is a consequence of Schrodinger evolution of the 
> > wave function. You start with a pure quantum state, viz., one which 
> > can be represented as a vector or ray in the appropriate Hilbert 
> > space, and evolve it according to the interaction Hamiltonian. 
> > Expressing this in the einselected stable basis, we are led to a 
> > separate world for each basis vector. Everything else becomes 
> > entangled with these stable basis vectors. It seems to me that this is 
> > an all-or-nothing process: if the initial state cannot be expressed as 
> > a pure state, a vector in the appropriate Hilbert space, then there is 
> > no single set of basis vectors, and world splitting cannot be defined. 
>
> Yes, that would seem to be the Everett math.  But in practice we can 
> never know that we have a pure state to start with. 
>
> > 
> > In other words, the randomness must be purely quantum for Everettian 
> > splitting to occur -- the apparent randonmness arises as a result of 
> > the splitting, it was not present before in any sense since the SE is 
> > deterministic. 
> > 
> > Incidentally, what is a partly mixed state? A mixed state is a 
> > probabilistic mixture of pure states, and can only be represented as a 
> > density matrix, not as a vector in a Hilbert space, so it cannot lead 
> > to splitting of worlds. 
>
> Pure/mixed is not a binary attribute.  If the trace of the density 
> matrix squared is 1.0 then it's a pure state.  If it's 1/N where N is 
> the Hilbert space dimension it's a maximally mixed state.  In between 
> it's a partially mixed state. 
>

Not easy to understand. A pure state is a state a system is definitely in, 
a vector in the appropriate Hilbert space. OTOH, mixed states represent 
different probabilities of possible states. So, having both types represent 
the same system at the same time sort-of defies conceptualization. AG 

>
> Brent 
>
> > 
> > Bruce 
> > 
>
>

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