On Tuesday 12 December 2000 21:59, you wrote:

> > Thank you all for your replies.
>
> The gears problem is solved, but the slowness still remains, see
> below.
>
> setting FX_GLIDE_SWAPINTERVAL=0 make gears jump to 611 fps
>
> q3a demo001 is OK, both with libMesaVoodoGL (3398 fps) from Q3A 1.11 and
> libGL from XFree86-4.0.1h (31.8 fps)
>
> But ut, heretic2, hg2, sof-demo all seem to render in SW (or at
> creeping speeds in HW). Especially starting the games is really
> slow. For sof-demo and hg2 no sound as user, but as root running X
> (not as root in X terminal). Can the problems be due to the sound card
> or the mouse?
>
Make sure you boot the linux-nonfb kernel for those games

Civileme


> Last in this mail also find the glxinfo output. (This program was
> copied from RH, I did not find it in the Mesa-demos-3.4-4mdk package,
> hint MDK, Mesa is not installed, to avoid dual GL libs)
>
> /Svante
>
> Nathan Hand writes:
>  > On Mon, Dec 11, 2000 at 09:03:37AM +0100, Svante Signell wrote:
>
> ....
>
>  > > Hello, can somebody please enlighten me on why DRI is so terribly
>  > > slow, eg gears run at 60-70 fps (> 500 is expected). glxinfo report
>  > > direct rendering and all seems OK according to the XFree86.0.log file
>  > > (attached).
>  >
>  > The swapbuffers procedure is tied to the vertical refresh on the glide
>  > cards (tdfx DRI driver included). This will limit your effective frame
>  > rate to 70fps. You can disable this with an environment variable.
>  >
>  >    $ export FX_GLIDE_SWAPINTERVAL=0
>  >    $ gears
>  >
>  > You should get ~600fps in the Mesa gears demo, given your hardware.
>  >
>  > > OS: MDK 7.2 + parts from mandrake-devel (eg XFree86-4.0.1h)
>  > > Computer: Compaq 5640/5670, 450 MHZ, 128MB RAM.
>  > > Video card: Voodoo Banshee

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