True enough, but then 6.1, 6. 2, et al are "old" and not in stores. Linux
has moved on and it is bad business to expect that everyone will stay with
older distros simply to play your games. I would have thought that compiling
monolithic binaries would go a long way towards avoiding distro differences.
It is foolish to believe that everyone will stick with an old version of
glibc, for instance, and thus base a software package off this false premise.
If you want to avoid the problem, make it monolithic and avoid dynamic at
all costs.
On Sunday 14 January 2001 22:21, you wrote:
> Did you ask Loki what versions of linux they compiled their game for. I
> have been testing a commercial structural analysis program that is
> certified for redhat 6.1 and 6.2. It runs under 6.2 just fine and under 7.0
> it does some major hiccups. Next I have to try it with Mandrake, but the
> purpose of this conversation is to let you know that all flavors of "linux"
> are not the same. Ask the vendor and make your system comply with his specs
> if you expect to have it run properly. Even within a revision of a given
> distro there are problems that you have to deal with and when you expect
> every distro to be perfect for your expectations, you set yourself up for a
> fall - you know like gnashing teeth, grumbling, frustration, snarling,
> smashing ....
>
> Tom Berkley
>
> Praedor Tempus wrote:
> > Has anyone purchases Heretic II from Loki and actually managed to get it
> > to work on Mandrake 7.2? On a 7.2 system with XFree86-4.0.2?
[...]
--
Against stupidity, the gods themselves contend in vain
----
Praedor