Just a WAG here, but that sounds like a mesa header. I'd start looking
there...

The Glaxium web page also has a couple of links to things you need to have
in order to compile. 

Looks like a neat game. I'll have to download and get it going tonight.....


David

-----Original Message-----
From: Ronald J. Hall [mailto:darklord@;setel.com]
Sent: Wednesday, October 23, 2002 2:16 PM
To: [EMAIL PROTECTED]
Subject: Re: [expert] SDL problems


On Wednesday 23 October 2002 01:23 pm, you wrote:
> IIRC, you need some alsa dev libs as well as the SDL ones. That would
> explain the tuxpaint problem. It may also fix the glaxium problem as well.
> I *think* the alsa dev libs were on disc 2, but I might be wrong.
>
> Try installing those dev libs and see what happens. If you're still having
> problems, repost with the output of the config.log and we'll go from
> there...
>
> David

Got it! <lol> It took awhile, but I found an rpm that installed the Alsa-dev

libraries, and that apparently was what was needed. Tuxpaint compiled 
perfectly. Glaxium still won't though, but its a different error message
now.

Its:

checking GL/glu.h usability... no
checking GL/glu.h presence... no
checking for GL/glu.h... no
No GL/glu.h header... cannot do anything !

I have no idea what that means, but I'll try finding glu.h on RPM net again.

Thanks for all your help! :-)

-- 
                                                                          /\
                                                                  Dark<
>Lord
                                                                          \/


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