I have a user login name that is used to run a game server process
(Neverwinter Nights, if it matters :).
I don't know if it's possible for a remote user to crash the game process
in a way which would leave them sitting in a shell, but since I don't know
that the chances are 0%, I'm thinking that having the login name chroot
jailed to its home directory would limit the damage that someone could do
if they *did* somehow manage to end up in a shell via a server process
crash.
Is there a way to to this?
--Dave
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