Hi Kipp,

I suspect the problem here is that Poser changed the coordinate
systems of the models when they were exported (or imported).

FaceGen Customizer and Modeller are very careful to never change
coordinate systems (unless you explicitly specify in the export
dialog), and it apears you were also very careful to align the
internal mean face with V4 and export them both back out so that the
resulting model was properly textured.

Most people using the Customizer work with tools like 3DSMax or Maya
so I'm not sure how to make sure Poser doesn't change the coordinate
system when you export (or import).

Best wishes,

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