Slava Pestov <[EMAIL PROTECTED]> wrote:
> I think I'm starting to catch on to your secret plan ;-) OpenGL 2.x,
> DirectInput, IOKit HID and BLAS... sounds like the building blocks for
> a bad-ass action game! Are you writing Duke Nukem 3D in Factor? :-)

The secret's out -- 3D Realms decided to throw away all their old code
and restart "Duke Nukem Forever" in pure Factor. They expect a
fivefold reduction in development time.

> Slava

-Wm

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