Hi, My first OpenGL program is a (not yet complete) port of a small "animation" that I've done earlier in other languages. To get up and running quick, I've stolen a whole lot from the spheres.factor demo, incl. some code that I probably don't need. (There's more than just a few things in the spheres demo that I don't understand well, yet.) There are two things that I haven't figured out how to do: - Get regular timed events (e.g. 20/sec.) so I can calculate new values for the animation - Make use of the arrow key events for rotation of the scene (pitch and yaw)
My code this far (pyramids.zip) and a screen shot of the scene (pyramids-shot.jpg) should be available from this page: <https://vortex.uio.no/brukere/jkleiser/factor/> (Please let me know if you're having problems with the access.) Have a nice Easter! /Jon ------------------------------------------------------------------------------ _______________________________________________ Factor-talk mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/factor-talk
