On Oct 24, 2006, at 8:33 PM, sparaig wrote:

--- In [email protected], Vaj <[EMAIL PROTECTED]> wrote:



On Oct 24, 2006, at 6:18 PM, sparaig wrote:


--- In [email protected], Vaj <vajranatha@> wrote:


Also if you are enthralled by people with personality disorders--and

probably bi-polar disorder--you'll probably enjoy _Breaking Bonaduce_

on VH1. It's about child star Danny Bonoduce of Partridge Family fame

and his extremely dysfunctional life, including his stays in rehab

and his meeting with his (excellent) psychologist. The first episode

of season two, El Loco Gringo, is also for free on iTunes. Trsut me,

you've probably never seen anything like this on TV.



How's the animation? ;-)



The scenery looks ray-traced, but the actual figures do resemble  

"Speed Racer" era and style hand-drawns (was Speed Racer early anime?).



Yeah, complete with bad dubbing that the PowerPuff Girls consciously imitated with Mojo 

JoJo's non-stop repetition of himself in order to simulate the extra sylables the translators 

threw in to keep an approximate lip sync: "I am Mojo Jojo which is my name which I am 

telling to you in order that you should know who I am..."


What is the actual name of the technique? I have a friend who has  

paid a graphic artist to do a comic book based on his story-line and  

he's having a real hard time getting the artist to make the comic  

book frames not resemble Bryce landscapes with Poser figures pasted  

inside them. If you have a basic 3D setup, these look gaudy as hell  

for the comic book genre.



Maya 7 and later has a toon-shading option (AKA vector graphics, but in spades). It 

reduces the  number of shades used to simulate the pen and ink style of animation 

drawing. Notice how the shadows on the faces in Skyland are still perfect even though 

there's only 2 shades. You can get that effect using poser objects as easily as using any 

other in Maya. The more interesting effects are when you apply outlines to the objects so 

that they look evcen more hand-drawn. Maya gives you the ability to randomly vary the 

thickness of the outlines as well as a few jillion other options. Unfortunately, I'm still using 

Maya 6, and the learning edition version splashes this gigantic watermark on everything, 

so I can't use it for anything except learning the interface (gee I wonder why they did 

that...).



I remember when Maya was first put out on Mac OS X, it was pretty darn cheap. I'm guessing they must've raised the price.

Well thanks, I'll pass this on to my buddy. It's good to know. They do have an Adobe Illustrator vector quality, so it makes sense to simply take them and animate these equations (what vector objects really are). The last version I have of Illustrator was with Adobe CS 2 which I stopped upgrading when they wanted 350 USD for the GIS plugin I used (and used to get for free as a beta tester). Ho hum.
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