Isn't that a bit back-asswards?  Childlink***s*** infers 1-many.

Anyway, we're playing around in the code to see if we can come up with
an alternative.

Steve
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Stephen Collins
Online Services
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>-----Original Message-----
>From: Brendan Sisson [mailto:[EMAIL PROTECTED] 
>Sent: Thursday, 18 December 2003 9:44 AM
>To: FarCry Developers
>Subject: [farcry-dev] Re: Wonky childlinks rule
>
>Yes the childLinks rule is used for displaying child navigation nodes. 
>It loops through the objects underneath each child nav node to find an 
>approved object with teaser (as navigation nodes don't have teaser 
>text). Once it finds the one it stops and moves on to the next 
>node. One 
>object per child navigation node.
>
>Hope that hels :)
>
>-Brendan


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