Isn't that a bit back-asswards? Childlink***s*** infers 1-many. Anyway, we're playing around in the code to see if we can come up with an alternative.
Steve -- Stephen Collins Online Services eBusiness Division __________________________________________________ Department of Industry, Tourism and Resources Level 12, 20 Allara Street, Canberra City ACT 2600 GPO Box 9839, Canberra ACT 2601 E [EMAIL PROTECTED] P +61 2 62137193 C +61 410 680722 F +61 2 62136227 >-----Original Message----- >From: Brendan Sisson [mailto:[EMAIL PROTECTED] >Sent: Thursday, 18 December 2003 9:44 AM >To: FarCry Developers >Subject: [farcry-dev] Re: Wonky childlinks rule > >Yes the childLinks rule is used for displaying child navigation nodes. >It loops through the objects underneath each child nav node to find an >approved object with teaser (as navigation nodes don't have teaser >text). Once it finds the one it stops and moves on to the next >node. One >object per child navigation node. > >Hope that hels :) > >-Brendan ********************************************************************** The information contained in this e-mail, and any attachments to it, is intended for the use of the addressee and is confidential. If you are not the intended recipient you must not use, disclose, read, forward, copy or retain any of the information. If you have received this e-mail in error, please delete it and notify the sender by return e-mail or telephone. The Commonwealth does not warrant that any attachments are free from viruses or any other defects. You assume all liability for any loss, damage or other consequences which may arise from opening or using the attachments. *********************************************************************************** --- You are currently subscribed to farcry-dev as: [EMAIL PROTECTED] To unsubscribe send a blank email to [EMAIL PROTECTED] MXDU2004 + Macromedia DevCon AsiaPac + Sydney, Australia http://www.mxdu.com/ + 24-25 February, 2004
