Chris, Can't you just use the bUseInTree="1" in your types' CFC to push it into the tree? When we extend or create new type for the tree we do something like:
<cfcomponent name="dmNavigation" extends="farcry.farcry_core.packages.types.dmNavigation" displayname="Navigation" hint="Extended navigation to choose a color for each node" bUseInTree="1"> BTW we have playing with a simple way to update the tree icons for custom tyoes. -- Regards, Michael J. Sammut ____________________________________________________________________ F O U R E Y E S P R O D U C T I O N S think | plan | create :: web site design & development :: NYC E. [EMAIL PROTECTED] | T: 718.254.9557 ext. 101 | F: 718.254.0399 W. http://www.foureyes.com "Chris Kent" <[EMAIL PROTECTED]> wrote in message news:[EMAIL PROTECTED] > > Hi, > > I am planning a new Farcry site and for this site would like to add some > new items to the Farcry Float Menu. > > I intend to put something like a cfmodule pointing to a template in the > website webskin/includes folder that adds the extra menu items to the > aItems array. A simple mod. This will give me a way to add new items to > this float menu without having to re-edit a core Farcry file. > > Does this sound like a useful feature to others that is very simple to > add to the core Farcry code, whilst extending the flexibility of Farcry? > I hope so. > > Chris. > > --- You are currently subscribed to farcry-dev as: [EMAIL PROTECTED] To unsubscribe send a blank email to [EMAIL PROTECTED] MXDU2004 + Macromedia DevCon AsiaPac + Sydney, Australia http://www.mxdu.com/ + 24-25 February, 2004
