Steve,
I would be that someone.  Thanks for the info but, and I am probably just being dense, when I try the <skin:cache></skin> suggestion, I end up with most of my content missing.  Sadly, I just moved into mx very recently so I may be missing a concept or two.  If someone is willing to be a little more specific, or point me to a good source to play catch-up, specifically regarding the skin tag, et al, that would be greatly appreciated.
thanks
-Kevin

Steve Rittler wrote:
Claudio-
Perhaps you're still a little confused.  I'll explain, and even if you
don't need this info i'm sure someone can use it!

Your first step is to wrap selected site content or webskin code in
<skin:cache> tags.  What is appropriate? Anywhere navigation links are
generated (a big one), containers with complex or multiple rules
applied, and "static" information that doesn't change much (i'm
thinking of the html page header and footer here).

Once you've defined these blocks, you can then go into the admin and
hit that link ("Cache All") to cause a series of CFHTTP requests to be
spawned that cause all of the defined "cache-able" (i don't even know
if that is a word) areas on every page of your site to get saved in
server memory .  It's really no different than having your 12 best
friends each hit a few pages on the site for you, except you don't
have to thank them later.

What's the benefit of doing this?  The admin takes the first "hit" so
all site visitors are immediately reaping the benefits of cached data.
 Pretty smooth.

Ah, the beauty of cache...
Steve

On 4/15/05, Claudio Javier Rosemffet <[EMAIL PROTECTED]> wrote:
  
ok, great  !.
but what about "cache all" link in admin.
should I use "cache all" from my site or should I "cache" just specific
pages..?
what's the best..?
suggestions will be usefull.

--------------------------------------------------
Claudio Javier Rosemffet
CYF-Argentina (http://cyf.com)
Mansilla 2410 piso 5° of E
1121-Buenos Aires, Argentina
Tel: (54 11) 4962-1674/5490
--------------------------------------------------

----- Original Message -----
From: "Steve Rittler" <[EMAIL PROTECTED]>
To: "FarCry Developers" <[email protected]>
Sent: Wednesday, April 13, 2005 8:14 AM
Subject: [farcry-dev] Re: farcry and speed

    
There is a caching engine built in to Farcry that is VERY effective at
making sites work quickly.  I'd recommend you slap this code around
the navigation nodes first and work your way in from there.  I think I
put it in 4 places on one Farcry site i deployed and saw a 75%
reduction in load time!

read this for a "how to"

http://farcry.daemon.com.au/go/objectid/91FB550A-D0B7-4CD6-F9DB0405D8C478F5

Steve

On 4/13/05, claudio rosemffet <[EMAIL PROTECTED]> wrote:
      
hi all,
I'm about to finish my farcry website successfully.
>From now on, my site are in developer status, but soon it will be in
production mode.
I'm having a little problem. Everything goes fine, except for the speed.
Sometimes, the site becames slow, ie the left frame, navajo tree, etc.
Sometimes it takes 10 secs to finish the display of the frame.
I must say there'n no too much items on the tree, and practically nobody
are surfing it !.
So, what can I expect when the site are in production mode and hundreeds
of people surfing it.?
There's any idea to speed up a farcry site..?
(mysql with apache - linux)(the database has the indexes successfully
created)
Any suggestion or experience about it will be very usefull.!
regards,

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