Hello Stéphane,
I just tested the cmake build system in the master-dev branch but I only
managed to build the faust compiler as a target.
I would love to be able to build (preferably dynamic) libfaust for windows,
OSX and linux.. Would this be possible somehow?
Maybe nice to know: the reason I keep on asking for this is because I am
developing the audio modules for this framework:
https://www.napframework.com/
I already have Faust integration into the audio module working on OSX but
would like to roll it out multiplatform.
Thanks a lot!
Stijn.
2018-01-22 14:09 GMT+01:00 Stéphane Letz <l...@grame.fr>:
> Hi Oliver,
>
> Part of the cmake tools are already in master-dev branch, but are not yet
> branched. We plan to make a release before doing it. Then extensive testing
> of the new build system will be needed.
>
> And yes a vcpkg module would be great !
>
> Stéphane
>
>
> > Le 22 janv. 2018 à 14:03, Oliver Larkin via Faudiostream-devel <
> faudiostream-devel@lists.sourceforge.net> a écrit :
> >
> > I’ve been working on an updated version of IPlug and the existence of
> VCPKG a package manager for Visual Studio c/c++ is making windows
> development much more enjoyable
> >
> > it would be amazing to have a vcpkg module for libfaust. I might be
> inclined to make one but I'm not clear about the status of cmake builds
> which seem to have been receiving a lot of work.
> >
> > that would mean (something like) just typing vcpkg.exe install
> libfaust::x64-static on the commandline, then #include <faust.h>
> >
> > I’ve also switched from using macports to homebrew on macOS, which seems
> less prone to breaking however I don't think it's as easy to build
> universal binaries or set a deployment target for libraries lower than the
> current os.
> >
> > I just wondered what the current plan is for the faust build (is it
> going to depend on llvm via mac ports on mac)?
> >
> > cheers
> >
> > oli
> >
> >
> >
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--
Stijn van Beek
e-mail: stijn.v.b...@gmail.com
tel.: ++31-6-22316389
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