Hi,

Thank you. Yes I read that already but I am looking for a way to build
libfaust dynamically not only on unix systems but also on Windows. In the
docs I only found information on a unix makefile buildsystem that generates
a static lib. Or am I missing something?

2018-05-02 12:27 GMT+02:00 Stéphane Letz <l...@grame.fr>:

> You should first read the documentation here :
>
> https://github.com/grame-cncm/faust
>
> Compilation and Installation section.
>
> Stéphane
>
> > Le 2 mai 2018 à 11:37, stijn . <stijn.v.b...@gmail.com> a écrit :
> >
> > Hello Stéphane,
> >
> > I just tested the cmake build system in the master-dev branch but I only
> managed to build the faust compiler as a target.
> > I would love to be able to build (preferably dynamic) libfaust for
> windows, OSX and linux.. Would this be possible somehow?
> >
> > Maybe nice to know: the reason I keep on asking for this is because I am
> developing the audio modules for this framework:
> > https://www.napframework.com/
> >
> > I already have Faust integration into the audio module working on OSX
> but would like to roll it out multiplatform.
> >
> > Thanks a lot!
> >
> > Stijn.
> >
> >
> > 2018-01-22 14:09 GMT+01:00 Stéphane Letz <l...@grame.fr>:
> > Hi Oliver,
> >
> > Part of the  cmake tools are already in master-dev branch, but are not
> yet branched. We plan to make a release before doing it. Then extensive
> testing of the new build system will be needed.
> >
> > And yes a vcpkg module would be great !
> >
> > Stéphane
> >
> >
> > > Le 22 janv. 2018 à 14:03, Oliver Larkin via Faudiostream-devel <
> faudiostream-devel@lists.sourceforge.net> a écrit :
> > >
> > > I’ve been working on an updated version of IPlug and the existence of
> VCPKG a package manager for Visual Studio c/c++ is making windows
> development much more enjoyable
> > >
> > > it would be amazing to have a vcpkg module for libfaust. I might be
> inclined to make one but I'm not clear about the status of cmake builds
> which seem to have been receiving a lot of work.
> > >
> > > that would mean (something like) just typing vcpkg.exe install
> libfaust::x64-static on the commandline, then #include <faust.h>
> > >
> > > I’ve also switched from using macports to homebrew on macOS, which
> seems less prone to breaking however I don't think it's as easy to build
> universal binaries or set a deployment target for libraries lower than the
> current os.
> > >
> > > I just wondered what the current plan is for the faust build (is it
> going to depend on llvm via mac ports on mac)?
> > >
> > > cheers
> > >
> > > oli
> > >
> > >
> > >
> > > ------------------------------------------------------------
> ------------------
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> > > _______________________________________________
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> > > Faudiostream-devel@lists.sourceforge.net
> > > https://lists.sourceforge.net/lists/listinfo/faudiostream-devel
> >
> >
> > ------------------------------------------------------------
> ------------------
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> >
> >
> >
> > --
> > Stijn van Beek
> > e-mail: stijn.v.b...@gmail.com
> > tel.: ++31-6-22316389
>
>


-- 
Stijn van Beek
e-mail: stijn.v.b...@gmail.com
tel.: ++31-6-22316389
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