Thanks for the answers, James, I'd be interested in helping out with this/discussing your idea for a lazy-type select2 implementation. My example is really just a proof of concept for a state-driven synthesis engine, I think actually, this kind of synthesis technique (in the sense of variable demand-rate) has a lot of potential, also for caltulating e.g. fourier transforms (collect 128 samples in a buffer and trigger an fft every 128/64/whatever samples).
Thanks also to you, Oleg; is there somewhere an example for the control primitive, or something written about "ocpp"? I couldn't find anything obvious, neither in the Quick Reference, nor online (this might be due to the rather generic naming ("faust", "dsp", "control", ...) and thus difficult search terms, though...) all the best Till -- Till Bovermann https://tai-studio.org | http://lfsaw.de | https://www.instagram.com/_lfsaw/ -- Till Bovermann https://tai-studio.org | http://lfsaw.de | https://www.instagram.com/_lfsaw/ > On 14. Jul 2020, at 13:41, Oleg Nesterov <o...@redhat.com> wrote: > > On 07/14, James Mckernon wrote: >> >> I have some more thoughts on this that are perhaps worth discussing in >> a separate thread. Briefly, I feel like a 'dumb' select2, which only >> ever evaluates one of its branches, > > You probably want the "control" primitive. Currently it is only supported by > "-lang ocpp". > > Oleg. > _______________________________________________ Faudiostream-users mailing list Faudiostream-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/faudiostream-users