On 8 March 2015 at 08:06, Paul Atkinson <[email protected]> wrote:

> How times have changed. The list seems virtually deserted these days.
> Guess Facebook and the end of the riftwar cycle have seen to that. Sad
> times... Remember the flaming that used to go on and the debates about the
> most trivial of things that would last for days. Anything to fill the gaps
> between instalments from REF.
>
> Anyway, enough of the nostalgia. There is a point to my email. I find
> myself lacking good reading material (although rip, if you read this, I did
> read your shorts and enjoyed them. Sorry I haven't written a review yet but
> I will) and wondered Ray, is there something more in the offing and, in the
> nicest possible way, how much longer.
>
> Hope everyone's well...
>
> PA
>
>
The list always goes quiet when Ray is working on his next book.  As soon
as it is about to be released, and for a few months afterwards, the list
picks up again with discussions.

Have patience young Padawan.

Anestis.

-- 
Anestis Kozakis | [email protected]
- "In Numenera, players are not rewarded for slaying foes in combat, so
using a smart idea to avoid combat and still succeed is just good play.
Likewise, coming up with an idea to defeat a foe without hammering on it
with weapons is encouraged - creativity is not cheating!"
- Numenera Core RuleBook - Page 102

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