On 8 March 2015 at 08:06, Paul Atkinson <[email protected]> wrote:
> How times have changed. The list seems virtually deserted these days. > Guess Facebook and the end of the riftwar cycle have seen to that. Sad > times... Remember the flaming that used to go on and the debates about the > most trivial of things that would last for days. Anything to fill the gaps > between instalments from REF. > > Anyway, enough of the nostalgia. There is a point to my email. I find > myself lacking good reading material (although rip, if you read this, I did > read your shorts and enjoyed them. Sorry I haven't written a review yet but > I will) and wondered Ray, is there something more in the offing and, in the > nicest possible way, how much longer. > > Hope everyone's well... > > PA > > The list always goes quiet when Ray is working on his next book. As soon as it is about to be released, and for a few months afterwards, the list picks up again with discussions. Have patience young Padawan. Anestis. -- Anestis Kozakis | [email protected] - "In Numenera, players are not rewarded for slaying foes in combat, so using a smart idea to avoid combat and still succeed is just good play. Likewise, coming up with an idea to defeat a foe without hammering on it with weapons is encouraged - creativity is not cheating!" - Numenera Core RuleBook - Page 102
