To be honest just fact all the flamers grew up or got chucked. Been here
since 99/00 also seen it all and involved in more than a few flames.
Also in my opinion after the demon wars things got boring for me and i was
tired of spending 20odd quid on a pretty hard back that lasted 2 days and
wasnt that good a 2 days either.
Personally i wait for anything before the demon wars. I felt the new chars
were ....well they just werent the old gang and for many feist fans its
what we want in life as well as in our books. At least in book form its
possible to go back in time.......its what i waiting for anyway too read
one more book with Mara of the Acoma or to see ptince Arutha to fight one
more dark elf......or to read one more tale with Locky,Gammia and
James.....ah well can always dream.
On 7 Mar 2015 23:00, "Anestis Kozakis" <[email protected]> wrote:

> On 8 March 2015 at 08:06, Paul Atkinson <[email protected]>
> wrote:
>
>> How times have changed. The list seems virtually deserted these days.
>> Guess Facebook and the end of the riftwar cycle have seen to that. Sad
>> times... Remember the flaming that used to go on and the debates about the
>> most trivial of things that would last for days. Anything to fill the gaps
>> between instalments from REF.
>>
>> Anyway, enough of the nostalgia. There is a point to my email. I find
>> myself lacking good reading material (although rip, if you read this, I did
>> read your shorts and enjoyed them. Sorry I haven't written a review yet but
>> I will) and wondered Ray, is there something more in the offing and, in the
>> nicest possible way, how much longer.
>>
>> Hope everyone's well...
>>
>> PA
>>
>>
> The list always goes quiet when Ray is working on his next book.  As soon
> as it is about to be released, and for a few months afterwards, the list
> picks up again with discussions.
>
> Have patience young Padawan.
>
> Anestis.
>
> --
> Anestis Kozakis | [email protected]
> - "In Numenera, players are not rewarded for slaying foes in combat, so
> using a smart idea to avoid combat and still succeed is just good play.
> Likewise, coming up with an idea to defeat a foe without hammering on it
> with weapons is encouraged - creativity is not cheating!"
> - Numenera Core RuleBook - Page 102
>

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