From: Niklas Haas <g...@haasn.dev> Carbon copy of vf_scdet.
Signed-off-by: Niklas Haas <g...@haasn.dev> Sponsored-by: nxtedition --- configure | 1 + libavfilter/Makefile | 1 + libavfilter/allfilters.c | 1 + libavfilter/vf_scdet_vulkan.c | 412 ++++++++++++++++++++++++++++++++++ 4 files changed, 415 insertions(+) create mode 100644 libavfilter/vf_scdet_vulkan.c diff --git a/configure b/configure index 9556d7c86f..e42ebbad06 100755 --- a/configure +++ b/configure @@ -3986,6 +3986,7 @@ vpp_amf_filter_deps="amf" scale_qsv_filter_deps="libmfx" scale_qsv_filter_select="qsvvpp" scdet_filter_select="scene_sad" +scdet_vulkan_filter_deps="vulkan spirv_compiler" select_filter_select="scene_sad" sharpness_vaapi_filter_deps="vaapi" showcqt_filter_deps="avformat swscale" diff --git a/libavfilter/Makefile b/libavfilter/Makefile index 76a4f53932..79113b3948 100644 --- a/libavfilter/Makefile +++ b/libavfilter/Makefile @@ -473,6 +473,7 @@ OBJS-$(CONFIG_SCALE_VULKAN_FILTER) += vf_scale_vulkan.o vulkan.o vulka OBJS-$(CONFIG_SCALE2REF_FILTER) += vf_scale.o scale_eval.o framesync.o OBJS-$(CONFIG_SCALE2REF_NPP_FILTER) += vf_scale_npp.o scale_eval.o OBJS-$(CONFIG_SCDET_FILTER) += vf_scdet.o +OBJS-$(CONFIG_SCDET_VULKAN_FILTER) += vf_scdet_vulkan.o OBJS-$(CONFIG_SCHARR_FILTER) += vf_convolution.o OBJS-$(CONFIG_SCROLL_FILTER) += vf_scroll.o OBJS-$(CONFIG_SEGMENT_FILTER) += f_segment.o diff --git a/libavfilter/allfilters.c b/libavfilter/allfilters.c index 88204e070c..ffa8397c62 100644 --- a/libavfilter/allfilters.c +++ b/libavfilter/allfilters.c @@ -445,6 +445,7 @@ extern const FFFilter ff_vf_scale_vulkan; extern const FFFilter ff_vf_scale2ref; extern const FFFilter ff_vf_scale2ref_npp; extern const FFFilter ff_vf_scdet; +extern const FFFilter ff_vf_scdet_vulkan; extern const FFFilter ff_vf_scharr; extern const FFFilter ff_vf_scroll; extern const FFFilter ff_vf_segment; diff --git a/libavfilter/vf_scdet_vulkan.c b/libavfilter/vf_scdet_vulkan.c new file mode 100644 index 0000000000..fadc0842ae --- /dev/null +++ b/libavfilter/vf_scdet_vulkan.c @@ -0,0 +1,412 @@ +/* + * Copyright 2025 (c) Niklas Haas + * + * This file is part of FFmpeg. + * + * FFmpeg is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * FFmpeg is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with FFmpeg; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#include "libavutil/avassert.h" +#include "libavutil/vulkan_spirv.h" +#include "libavutil/opt.h" +#include "libavutil/timestamp.h" +#include "vulkan_filter.h" + +#include "filters.h" + +typedef struct SceneDetectVulkanContext { + FFVulkanContext vkctx; + + int initialized; + FFVkExecPool e; + AVVulkanDeviceQueueFamily *qf; + FFVulkanShader shd; + AVBufferPool *det_buf_pool; + + double threshold; + int sc_pass; + + int nb_planes; + double prev_mafd; + AVFrame *prev; + AVFrame *cur; +} SceneDetectVulkanContext; + +typedef struct SceneDetectBuf { +#define SLICES 16 + uint32_t frame_sad[SLICES]; +} SceneDetectBuf; + +static av_cold int init_filter(AVFilterContext *ctx) +{ + int err; + uint8_t *spv_data; + size_t spv_len; + void *spv_opaque = NULL; + SceneDetectVulkanContext *s = ctx->priv; + FFVulkanContext *vkctx = &s->vkctx; + FFVulkanShader *shd; + FFVkSPIRVCompiler *spv; + FFVulkanDescriptorSetBinding *desc; + + const AVPixFmtDescriptor *pixdesc = av_pix_fmt_desc_get(s->vkctx.input_format); + const int lumaonly = !(pixdesc->flags & AV_PIX_FMT_FLAG_RGB) && + (pixdesc->flags & AV_PIX_FMT_FLAG_PLANAR); + s->nb_planes = lumaonly ? 1 : av_pix_fmt_count_planes(s->vkctx.input_format); + + spv = ff_vk_spirv_init(); + if (!spv) { + av_log(ctx, AV_LOG_ERROR, "Unable to initialize SPIR-V compiler!\n"); + return AVERROR_EXTERNAL; + } + + s->qf = ff_vk_qf_find(vkctx, VK_QUEUE_COMPUTE_BIT, 0); + if (!s->qf) { + av_log(ctx, AV_LOG_ERROR, "Device has no compute queues\n"); + err = AVERROR(ENOTSUP); + goto fail; + } + + RET(ff_vk_exec_pool_init(vkctx, s->qf, &s->e, s->qf->num*4, 0, 0, 0, NULL)); + RET(ff_vk_shader_init(vkctx, &s->shd, "scdet", + VK_SHADER_STAGE_COMPUTE_BIT, + (const char *[]) { "GL_KHR_shader_subgroup_arithmetic" }, 1, + 32, 32, 1, + 0)); + shd = &s->shd; + + desc = (FFVulkanDescriptorSetBinding []) { + { + .name = "prev_img", + .type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, + .mem_layout = ff_vk_shader_rep_fmt(s->vkctx.input_format, FF_VK_REP_UINT), + .mem_quali = "readonly", + .dimensions = 2, + .elems = av_pix_fmt_count_planes(s->vkctx.input_format), + .stages = VK_SHADER_STAGE_COMPUTE_BIT, + }, { + .name = "cur_img", + .type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, + .mem_layout = ff_vk_shader_rep_fmt(s->vkctx.input_format, FF_VK_REP_UINT), + .mem_quali = "readonly", + .dimensions = 2, + .elems = av_pix_fmt_count_planes(s->vkctx.input_format), + .stages = VK_SHADER_STAGE_COMPUTE_BIT, + }, { + .name = "sad_buffer", + .type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, + .stages = VK_SHADER_STAGE_COMPUTE_BIT, + .buf_content = "uint frame_sad[];", + } + }; + + RET(ff_vk_shader_add_descriptor_set(vkctx, &s->shd, desc, 3, 0, 0)); + + GLSLC(0, shared uint wg_sum; ); + GLSLC(0, void main() ); + GLSLC(0, { ); + GLSLF(1, const uint slice = gl_WorkGroupID.x %% %u; ,SLICES); + GLSLC(1, const ivec2 pos = ivec2(gl_GlobalInvocationID.xy); ); + GLSLC(1, wg_sum = 0; ); + GLSLC(1, barrier(); ); + for (int i = 0; i < s->nb_planes; i++) { + GLSLF(1, if (IS_WITHIN(pos, imageSize(cur_img[%d]))) { ,i); + GLSLF(2, uvec4 prev = imageLoad(prev_img[%d], pos); ,i); + GLSLF(2, uvec4 cur = imageLoad(cur_img[%d], pos); ,i); + GLSLC(2, uvec4 sad = abs(ivec4(cur) - ivec4(prev)); ); + GLSLC(2, uint sum = subgroupAdd(sad.x + sad.y + sad.z); ); + GLSLC(2, if (subgroupElect()) ); + GLSLC(3, atomicAdd(wg_sum, sum); ); + GLSLC(1, } ); + } + GLSLC(1, barrier(); ); + GLSLC(1, if (gl_LocalInvocationIndex == 0) ); + GLSLC(2, atomicAdd(frame_sad[slice], wg_sum); ); + GLSLC(0, } ); + + RET(spv->compile_shader(vkctx, spv, &s->shd, &spv_data, &spv_len, "main", + &spv_opaque)); + RET(ff_vk_shader_link(vkctx, &s->shd, spv_data, spv_len, "main")); + + RET(ff_vk_shader_register_exec(vkctx, &s->e, &s->shd)); + + s->initialized = 1; + +fail: + if (spv_opaque) + spv->free_shader(spv, &spv_opaque); + if (spv) + spv->uninit(&spv); + + return err; +} + +static double evaluate(AVFilterContext *ctx, const SceneDetectBuf *buf) +{ + SceneDetectVulkanContext *s = ctx->priv; + const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(s->vkctx.input_format); + const AVFilterLink *inlink = ctx->inputs[0]; + uint64_t count; + double mafd, diff; + + uint64_t sad = 0; + for (int i = 0; i < SLICES; i++) + sad += buf->frame_sad[i]; + + av_assert2(s->nb_planes == 1 || !(desc->log2_chroma_w || desc->log2_chroma_h)); + count = s->nb_planes * inlink->w * inlink->h; + mafd = (double) sad * 100.0 / count / (1ULL << desc->comp[0].depth); + diff = fabs(mafd - s->prev_mafd); + s->prev_mafd = mafd; + + return av_clipf(FFMIN(mafd, diff), 0.0, 100.0); +} + +static int scdet_vulkan_filter_frame(AVFilterLink *link, AVFrame *in) +{ + int err; + AVFilterContext *ctx = link->dst; + SceneDetectVulkanContext *s = ctx->priv; + AVFilterLink *outlink = ctx->outputs[0]; + + VkImageView prev_views[AV_NUM_DATA_POINTERS]; + VkImageView cur_views[AV_NUM_DATA_POINTERS]; + VkImageMemoryBarrier2 img_bar[8]; + int nb_img_bar = 0; + + FFVulkanContext *vkctx = &s->vkctx; + FFVulkanFunctions *vk = &vkctx->vkfn; + FFVkExecContext *exec = NULL; + AVBufferRef *buf = NULL; + FFVkBuffer *buf_vk; + + SceneDetectBuf *sad; + double score = 0.0; + char str[64]; + + if (!s->initialized) + RET(init_filter(ctx)); + + av_frame_free(&s->prev); + s->prev = s->cur; + s->cur = av_frame_clone(in); + if (!s->prev) + goto done; + + RET(ff_vk_get_pooled_buffer(vkctx, &s->det_buf_pool, &buf, + VK_BUFFER_USAGE_TRANSFER_DST_BIT | + VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, + NULL, + sizeof(SceneDetectBuf), + VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | + VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | + VK_MEMORY_PROPERTY_HOST_COHERENT_BIT)); + buf_vk = (FFVkBuffer *)buf->data; + sad = (SceneDetectBuf *) buf_vk->mapped_mem; + + exec = ff_vk_exec_get(vkctx, &s->e); + ff_vk_exec_start(vkctx, exec); + + RET(ff_vk_exec_add_dep_frame(vkctx, exec, s->prev, + VK_PIPELINE_STAGE_2_NONE, + VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT)); + RET(ff_vk_create_imageviews(vkctx, exec, prev_views, s->prev, FF_VK_REP_UINT)); + + ff_vk_shader_update_img_array(vkctx, exec, &s->shd, s->prev, prev_views, 0, 0, + VK_IMAGE_LAYOUT_GENERAL, VK_NULL_HANDLE); + + ff_vk_frame_barrier(vkctx, exec, s->prev, img_bar, &nb_img_bar, + VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT, + VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT, + VK_ACCESS_SHADER_READ_BIT, + VK_IMAGE_LAYOUT_GENERAL, + VK_QUEUE_FAMILY_IGNORED); + + RET(ff_vk_exec_add_dep_frame(vkctx, exec, s->cur, + VK_PIPELINE_STAGE_2_NONE, + VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT)); + RET(ff_vk_create_imageviews(vkctx, exec, cur_views, s->cur, FF_VK_REP_UINT)); + + ff_vk_shader_update_img_array(vkctx, exec, &s->shd, s->cur, cur_views, 0, 1, + VK_IMAGE_LAYOUT_GENERAL, VK_NULL_HANDLE); + + ff_vk_frame_barrier(vkctx, exec, s->cur, img_bar, &nb_img_bar, + VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT, + VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT, + VK_ACCESS_SHADER_READ_BIT, + VK_IMAGE_LAYOUT_GENERAL, + VK_QUEUE_FAMILY_IGNORED); + + /* zero buffer */ + vk->CmdPipelineBarrier2(exec->buf, &(VkDependencyInfo) { + .sType = VK_STRUCTURE_TYPE_DEPENDENCY_INFO, + .pBufferMemoryBarriers = &(VkBufferMemoryBarrier2) { + .sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER_2, + .srcStageMask = VK_PIPELINE_STAGE_2_NONE, + .dstStageMask = VK_PIPELINE_STAGE_2_TRANSFER_BIT, + .dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT, + .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .buffer = buf_vk->buf, + .size = buf_vk->size, + .offset = 0, + }, + .bufferMemoryBarrierCount = 1, + }); + + vk->CmdFillBuffer(exec->buf, buf_vk->buf, 0, buf_vk->size, 0x0); + + vk->CmdPipelineBarrier2(exec->buf, &(VkDependencyInfo) { + .sType = VK_STRUCTURE_TYPE_DEPENDENCY_INFO, + .pImageMemoryBarriers = img_bar, + .imageMemoryBarrierCount = nb_img_bar, + .pBufferMemoryBarriers = &(VkBufferMemoryBarrier2) { + .sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER_2, + .srcStageMask = VK_PIPELINE_STAGE_2_TRANSFER_BIT, + .dstStageMask = VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT, + .srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT, + .dstAccessMask = VK_ACCESS_2_SHADER_STORAGE_READ_BIT | + VK_ACCESS_2_SHADER_STORAGE_WRITE_BIT, + .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .buffer = buf_vk->buf, + .size = buf_vk->size, + .offset = 0, + }, + .bufferMemoryBarrierCount = 1, + }); + + RET(ff_vk_shader_update_desc_buffer(&s->vkctx, exec, &s->shd, 0, 2, 0, + buf_vk, 0, buf_vk->size, + VK_FORMAT_UNDEFINED)); + + ff_vk_exec_bind_shader(vkctx, exec, &s->shd); + + vk->CmdDispatch(exec->buf, + FFALIGN(in->width, s->shd.lg_size[0]) / s->shd.lg_size[0], + FFALIGN(in->height, s->shd.lg_size[1]) / s->shd.lg_size[1], + s->shd.lg_size[2]); + + vk->CmdPipelineBarrier2(exec->buf, &(VkDependencyInfo) { + .sType = VK_STRUCTURE_TYPE_DEPENDENCY_INFO, + .pBufferMemoryBarriers = &(VkBufferMemoryBarrier2) { + .sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER_2, + .srcStageMask = VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT, + .dstStageMask = VK_PIPELINE_STAGE_2_HOST_BIT, + .srcAccessMask = VK_ACCESS_2_SHADER_STORAGE_READ_BIT | + VK_ACCESS_2_SHADER_STORAGE_WRITE_BIT, + .dstAccessMask = VK_ACCESS_HOST_READ_BIT, + .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .buffer = buf_vk->buf, + .size = buf_vk->size, + .offset = 0, + }, + .bufferMemoryBarrierCount = 1, + }); + + RET(ff_vk_exec_submit(vkctx, exec)); + ff_vk_exec_wait(vkctx, exec); + score = evaluate(ctx, sad); + +done: + snprintf(str, sizeof(str), "%0.3f", s->prev_mafd); + av_dict_set(&in->metadata, "lavfi.scd.mafd", str, 0); + snprintf(str, sizeof(str), "%0.3f", score); + av_dict_set(&in->metadata, "lavfi.scd.score", str, 0); + + if (score >= s->threshold) { + const char *pts = av_ts2timestr(in->pts, &link->time_base); + av_dict_set(&in->metadata, "lavfi.scd.time", pts, 0); + av_log(s, AV_LOG_INFO, "lavfi.scd.score: %.3f, lavfi.scd.time: %s\n", + score, pts); + } + + av_buffer_unref(&buf); + if (!s->sc_pass || score >= s->threshold) + return ff_filter_frame(outlink, in); + else { + av_frame_free(&in); + return 0; + } + +fail: + if (exec) + ff_vk_exec_discard_deps(&s->vkctx, exec); + av_frame_free(&in); + av_buffer_unref(&buf); + return err; +} + +static void scdet_vulkan_uninit(AVFilterContext *avctx) +{ + SceneDetectVulkanContext *s = avctx->priv; + FFVulkanContext *vkctx = &s->vkctx; + + av_frame_free(&s->prev); + av_frame_free(&s->cur); + + ff_vk_exec_pool_free(vkctx, &s->e); + ff_vk_shader_free(vkctx, &s->shd); + + av_buffer_pool_uninit(&s->det_buf_pool); + + ff_vk_uninit(&s->vkctx); + + s->initialized = 0; +} + +#define OFFSET(x) offsetof(SceneDetectVulkanContext, x) +#define FLAGS (AV_OPT_FLAG_FILTERING_PARAM | AV_OPT_FLAG_VIDEO_PARAM) +static const AVOption scdet_vulkan_options[] = { + { "threshold", "set scene change detect threshold", OFFSET(threshold), AV_OPT_TYPE_DOUBLE, {.dbl = 10.}, 0, 100., FLAGS }, + { "t", "set scene change detect threshold", OFFSET(threshold), AV_OPT_TYPE_DOUBLE, {.dbl = 10.}, 0, 100., FLAGS }, + { "sc_pass", "Set the flag to pass scene change frames", OFFSET(sc_pass), AV_OPT_TYPE_BOOL, {.i64 = 0 }, 0, 1, FLAGS }, + { "s", "Set the flag to pass scene change frames", OFFSET(sc_pass), AV_OPT_TYPE_BOOL, {.i64 = 0 }, 0, 1, FLAGS }, + { NULL } +}; + +AVFILTER_DEFINE_CLASS(scdet_vulkan); + +static const AVFilterPad scdet_vulkan_inputs[] = { + { + .name = "default", + .type = AVMEDIA_TYPE_VIDEO, + .filter_frame = &scdet_vulkan_filter_frame, + .config_props = &ff_vk_filter_config_input, + }, +}; + +static const AVFilterPad scdet_vulkan_outputs[] = { + { + .name = "default", + .type = AVMEDIA_TYPE_VIDEO, + .config_props = &ff_vk_filter_config_output, + }, +}; + +const FFFilter ff_vf_scdet_vulkan = { + .p.name = "scdet_vulkan", + .p.description = NULL_IF_CONFIG_SMALL("Detect video scene change"), + .p.priv_class = &scdet_vulkan_class, + .p.flags = AVFILTER_FLAG_HWDEVICE, + .priv_size = sizeof(SceneDetectVulkanContext), + .init = &ff_vk_filter_init, + .uninit = &scdet_vulkan_uninit, + FILTER_INPUTS(scdet_vulkan_inputs), + FILTER_OUTPUTS(scdet_vulkan_outputs), + FILTER_SINGLE_PIXFMT(AV_PIX_FMT_VULKAN), + .flags_internal = FF_FILTER_FLAG_HWFRAME_AWARE, +}; -- 2.49.0 _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".