> does supporting these additional features need the extra complexity > that the nvidia version has ? > or could these features be added into your version while keeping its > simplicity ? (note do not copy any code from the nvidia one as its > not redistriutable nor *GPL compatible with the current license > headers)
I haven't even looked at their code for quite exactly that reason. The primary problem with NVENC is, that there is only very poor documentation available, so I can only implement stuff based on reading the header and experimenting with the API and the available examples. NVIDIA employees clearly are in a better position for this, as they most likely have a much larger insight into how NVENC works internaly. I'm quite sure all of their features could be added to my version.
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