> does supporting these additional features need the extra complexity
> that the nvidia version has ?
> or could these features be added into your version while keeping its
> simplicity ? (note do not copy any code from the nvidia one as its
> not redistriutable nor *GPL compatible with the current license
> headers)

I haven't even looked at their code for quite exactly that reason.
The primary problem with NVENC is, that there is only very poor
documentation available, so I can only implement stuff based on reading
the header and experimenting with the API and the available examples.
NVIDIA employees clearly are in a better position for this, as they most
likely have a much larger insight into how NVENC works internaly.
I'm quite sure all of their features could be added to my version.


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