On 2/21/25 9:53 AM, Kieran Kunhya via ffmpeg-devel wrote:
On Fri, 21 Feb 2025, 14:30 Soft Works, <softworkz-at-hotmail....@ffmpeg.org>
wrote:
-----Original Message-----
From: ffmpeg-devel <ffmpeg-devel-boun...@ffmpeg.org> On Behalf Of
Michael Niedermayer
Sent: Freitag, 21. Februar 2025 14:22
To: FFmpeg development discussions and patches <ffmpeg-
de...@ffmpeg.org>
Subject: Re: [FFmpeg-devel] I've written a filter in Rust
Hi
On Fri, Feb 21, 2025 at 10:01:56AM +0100, Tomas Härdin wrote:
tor 2025-02-20 klockan 23:49 +0100 skrev Michael Niedermayer:
Hi
On Thu, Feb 20, 2025 at 02:06:47PM +0100, Leandro Santiago wrote:
[insert meme here]
[...]
I also recorded a video showing the filter in action [7].
[...
[7] https://youtu.be/U_y4-NnaINg
cool, it doesnt detect everyone though
also i think this shows how useful a plugin framework would be for
ffmpeg
with plugins everyone could use,test and contribute to this today.
without plugins, this needs to be merged in ffmpeg git master. (which
will take some time i suspect)
Have we not gone over and rejected plugins many times? I recall points
no
there was no formal and no public informal vote that i remember.
ive raised the issue with plugins many times. Because it would
allow people and myself to contribute more complex features and
end the stagnation of FFmpeg.
Yup, that's exactly one of the reasons why other projects like GStreamer
have gained that much popularity. It might not have happened when
ffmpeg would have been more open and extensible in the first place.
It's quite the opposite. Gstreamer is successful in its vertical because it
allows easy inclusion of vendor binary blobs. This is not "open and
extensible".
Don't confuse the history of avisynth in the 2000s with today's reality.
And for that matter, AviSynth got bit **hard** when supporting more than
just 32-bit x86 became necessary, so any early success in attracting
plugin authors by having a Classpath-style exemption was quickly offset
by getting stuck with those decisions to maintain compatibility, and
suffering a lack of established plugins on new architectures/platforms
due to how many authors in the early days kept their plugins closed
(thankfully most(?) of the regularly used and useful plugins now are
under FOSS licenses, but I don't even know how many plugins exist that
simply can't be ported because they're essentially closed-source
abandonware tied to an ancient version of AviSynth).
So it's just as much of a cautionary tale about how not to set up plugin
licensing and how the upstream handles compatibility in regard to it.
_______________________________________________
ffmpeg-devel mailing list
ffmpeg-devel@ffmpeg.org
https://ffmpeg.org/mailman/listinfo/ffmpeg-devel
To unsubscribe, visit link above, or email
ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".