On 22/08/2025 21:13, Niklas Haas via ffmpeg-devel wrote:
On Thu, 21 Aug 2025 14:47:03 +0900 Lynne via ffmpeg-devel 
<ffmpeg-devel@ffmpeg.org> wrote:
---
  src/index | 42 ++++++++++++++++++++++++++++++++++++++++++
  1 file changed, 42 insertions(+)

diff --git a/src/index b/src/index
index 52829e1..a07f4b8 100644
--- a/src/index
+++ b/src/index
@@ -35,6 +35,48 @@
      News
    </h1>

+  <h3 id="pr8.0">August 23nd, 2025, FFmpeg 8.0 <span title="David A. 
Huffman">"Huffman"</span></h3>
+  <p>
+  A new major release, <a href="download.html#release_8.0">FFmpeg 8.0 <span title="David A. 
Huffman">"Huffman"</span></a>,
+  is now available for download.
+  Thanks to several delays, and modernization of our entire infrastructure, 
this release ended up
+  being one of our largest releases to date. In short, its new features are:
+  <ul>
+    <li>Native decoders: <span title="Advanced Professional Video">APV</span>, 
ProRes RAW, RealVideo 6.0, Sanyo LD-ADPCM, and others</li>
+    <li>VVC decoder improvements: <span title="Inter Block Copy">IBC</span>,
+                                  <span title="Screen Content 
Coding">SSC</span>,
+                                  <span title="Adaptive Color 
Transform">ACT</span>,
+                                  Palette Mode</li>
+    <li>Vulkan compute-based codecs: FFv1 (encode and decode), ProRes RAW (decode 
only)</li>
+    <li>Hardware accelerated decoding: Vulkan VP9, VAAPI VVC, OpenHarmony 
H264/5</li>
+    <li>Hardware accelerated encoding: Vulkan AV1, OpenHarmony H264/5</li>
+    <li>Filters: colordetect, pad_cuda, scale_d3d11, Whisper, and others</li>
+  </ul>
+  </p>
+  <p>
+  A new class of decoders and encoders based on pure Vulkan compute 
implementation have been added.
+  Rather than using a custom hardware accelerator present, they are based on 
compute shaders, and work
+  on any implementation of Vulkan 1.3. Decoders use the same hwaccel API and 
commands, so users do not
+  need to do anything special to enable them, as enabling Vulkan decoding is 
sufficient to use them.
+  Encoders, like our hardware accelerated encoders, require specifying a new 
encoder (ffv1_vulkan).
+  Currently, the only codecs supported are: FFv1 (encoding and decoding) and 
ProRes RAW (decode only).
+  ProRes (encode+decode) and VC-2 (encode+decode) implementations are complete 
and currently in review,
+  to be merged soon and available with the next minor release.<br>
+  Only codecs specifically designed for parallelized decoding can be 
implemented in such a way, with
+  more mainstream codecs not being planned for support.<br>
+  Depending on the hardware, these new codecs can provide very significant 
speedups, and open up
+  possibilities to work with them for situations like non-linear video editors 
and
+  lossless screen recording/streaming, so we are excited to learn what our 
downstream users can make with them.

Respectfully, I think this section is rather too long and technical and not
really interesting to most users. Either describe all of the changes (of which
you allude to, there are a lot) in detail, or none of them, but as it stands
this feels like shining a spotlight on your contributions in particular.

Its as long and detailed as it needs to be.
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