On Fri, 22 Aug 2025, 03:05 Lynne via ffmpeg-devel, <ffmpeg-devel@ffmpeg.org> wrote:
> On 22/08/2025 21:13, Niklas Haas via ffmpeg-devel wrote: > > On Thu, 21 Aug 2025 14:47:03 +0900 Lynne via ffmpeg-devel < > ffmpeg-devel@ffmpeg.org> wrote: > >> --- > >> src/index | 42 ++++++++++++++++++++++++++++++++++++++++++ > >> 1 file changed, 42 insertions(+) > >> > >> diff --git a/src/index b/src/index > >> index 52829e1..a07f4b8 100644 > >> --- a/src/index > >> +++ b/src/index > >> @@ -35,6 +35,48 @@ > >> News > >> </h1> > >> > >> + <h3 id="pr8.0">August 23nd, 2025, FFmpeg 8.0 <span title="David A. > Huffman">"Huffman"</span></h3> > >> + <p> > >> + A new major release, <a href="download.html#release_8.0">FFmpeg 8.0 > <span title="David A. Huffman">"Huffman"</span></a>, > >> + is now available for download. > >> + Thanks to several delays, and modernization of our entire > infrastructure, this release ended up > >> + being one of our largest releases to date. In short, its new > features are: > >> + <ul> > >> + <li>Native decoders: <span title="Advanced Professional > Video">APV</span>, ProRes RAW, RealVideo 6.0, Sanyo LD-ADPCM, and > others</li> > >> + <li>VVC decoder improvements: <span title="Inter Block > Copy">IBC</span>, > >> + <span title="Screen Content > Coding">SSC</span>, > >> + <span title="Adaptive Color > Transform">ACT</span>, > >> + Palette Mode</li> > >> + <li>Vulkan compute-based codecs: FFv1 (encode and decode), ProRes > RAW (decode only)</li> > >> + <li>Hardware accelerated decoding: Vulkan VP9, VAAPI VVC, > OpenHarmony H264/5</li> > >> + <li>Hardware accelerated encoding: Vulkan AV1, OpenHarmony > H264/5</li> > >> + <li>Filters: colordetect, pad_cuda, scale_d3d11, Whisper, and > others</li> > >> + </ul> > >> + </p> > >> + <p> > >> + A new class of decoders and encoders based on pure Vulkan compute > implementation have been added. > >> + Rather than using a custom hardware accelerator present, they are > based on compute shaders, and work > >> + on any implementation of Vulkan 1.3. Decoders use the same hwaccel > API and commands, so users do not > >> + need to do anything special to enable them, as enabling Vulkan > decoding is sufficient to use them. > >> + Encoders, like our hardware accelerated encoders, require specifying > a new encoder (ffv1_vulkan). > >> + Currently, the only codecs supported are: FFv1 (encoding and > decoding) and ProRes RAW (decode only). > >> + ProRes (encode+decode) and VC-2 (encode+decode) implementations are > complete and currently in review, > >> + to be merged soon and available with the next minor release.<br> > >> + Only codecs specifically designed for parallelized decoding can be > implemented in such a way, with > >> + more mainstream codecs not being planned for support.<br> > >> + Depending on the hardware, these new codecs can provide very > significant speedups, and open up > >> + possibilities to work with them for situations like non-linear video > editors and > >> + lossless screen recording/streaming, so we are excited to learn what > our downstream users can make with them. > > > > Respectfully, I think this section is rather too long and technical and > not > > really interesting to most users. Either describe all of the changes (of > which > > you allude to, there are a lot) in detail, or none of them, but as it > stands > > this feels like shining a spotlight on your contributions in particular. > > Its as long and detailed as it needs to be. > It clearly is way too detailed. Kieran > _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".