>On 1/19/2016 9:46 AM, John Cox wrote: >> +// Helper fns >> +#ifndef hevc_mem_bits32 >> +static av_always_inline uint32_t hevc_mem_bits32(const void * buf, const >> unsigned int offset) >> +{ >> + return AV_RB32((const uint8_t *)buf + (offset >> 3)) << (offset & 7); >> +} >> +#endif >> + >> +#if AV_GCC_VERSION_AT_LEAST(3,4) && !defined(hevc_clz32) >> +#define hevc_clz32 hevc_clz32_builtin >> +static av_always_inline unsigned int hevc_clz32_builtin(const uint32_t x) >> +{ >> + // __builtin_clz says it works on ints - so adjust if int is >32 bits >> long >> + return __builtin_clz(x) - (sizeof(int) * 8 - 32); > >Why aren't you simply using ff_clz?
Because it doesn't exist? or at least I can't find it. >> +} >> +#endif >> + >> +// It is unlikely that we will ever need this but include for completeness > >There are at least two compilers we support that don't define __GNUC__, so >it would be used. >And in any case, isn't all this duplicating ff_clz, which is available in >libavutil/inthmath.h? Are you sure of that? I can find ff_ctz but no ff_clz... I would happily be wrong. [snip] JC _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel