2016-09-15 12:19 GMT+02:00 Josh de Kock <j...@itanimul.li>:
> On 15/09/2016 10:58, Carl Eugen Hoyos wrote:
>> 2016-09-15 10:39 GMT+02:00 Josh de Kock <j...@itanimul.li>:
>>> #include "config.h"
>>> +#if HAVE_SDL2
>> Sorry if this should be obvious:
>> What is the effect of this #if?
> Don't worry, it's not really that obvious. If HAVE_SDL2 is false but
> HAVE_SDL is true, then ffplay.c will get macro'd out, and ffplay_sdl1.c will
> get added to the ffplay sources (see the Makefile change). If you can think
> of a better way to do it, feel free to suggest.
Thank you for explaining!
Am I correct that with this patch only, sdl2 compilation of ffplay fails?
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