On Fri, Feb 23, 2018 at 11:47 AM, Nicolas George <geo...@nsup.org> wrote:
>> - dynamic loading alone has some pros (e.g. not needing the SDK
>> on every machine where you use your built ffmpeg)
> Sorry, you are wrong, this is not how dynamic loading works. You need
> the shared library (and possibly supporting data files), whether you
> load it through dlopen() or through NEEDED.
When you use dlopen, you can write code that gracefully fails when the
library is not present, instead of failing to load ffmpeg/avdevice
entirely. This is obviously what is meant here.
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