>Yufei He (12019-03-15):
>> I did not find a better way to make this work.

>It exists: make your client libraries GPL-compatible.

Or alternatively creating open-source headers that allow the m264 drivers to be 
used similar to NVidia's Video Codec SDK:
https://github.com/FFmpeg/nv-codec-headers
https://github.com/FFmpeg/FFmpeg/blob/master/compat/cuda/dynlink_loader.h

Regards,
Don Bigler
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