Yes, thank you for the builds.  They are a great help.

Please excuse my ignorance but, does/could this include the “Neon” patch for 
the ARM64 builds ?  It has been added to the Homebrew builds (PR #98).


Garry



> On 20 May 2022, at 10:52 pm, Jens Berger <[email protected]> wrote:
> 
> Martin, 
> 
> 
> I was looking for those binaries too, so thank you very much for these builds!
> 
> Best, 
> 
> Jens 
> 
>> Am 20.05.2022 um 12:17 schrieb Martin Riedl via ffmpeg-user 
>> <[email protected]>:
>> 
>> You can check out my build server:
>> https://ffmpeg.martin-riedl.de <https://ffmpeg.martin-riedl.de/>
>> It provides static builds for FFmpeg, FFprobe and FFplay for Intel and Apple 
>> Silicon (nightly builds and releases).
>> 
>> One major difference to evermeet.cx <http://evermeet.cx/> is that I don’t 
>> have that much external codecs embedded (will be extended over time).
>> In addition my binaries are signed and the installers also notarized (so 
>> no/less trouble with Gatekeeper :-D ).
>> 
>> Also the source code for compilation is located here:
>> https://gitlab.com/martinr92/ffmpeg <https://gitlab.com/martinr92/ffmpeg>
>> Feel free to open an issue here if you miss a codec that is important for 
>> you.
>> 
>> Regards,
>> Martin
>> 
>>> On 20. May 2022, at 02:46, Vincentius Vincentius <[email protected]> wrote:
>>> 
>>> Currently there is one source of officially recognised static builds of 
>>> FFmpeg for macOS – evermeet.cx <http://evermeet.cx/>.  Those builds have 
>>> been reliable and never missed a beat.  Importantly, they also include 
>>> FFprobe, FFplay and FFserver.  However, the evermeet maintainer has advised 
>>> that they will never prepare builds specifically for Apple Silicon ARM 
>>> [https://evermeet.cx/ffmpeg/apple-silicon-arm 
>>> <https://evermeet.cx/ffmpeg/apple-silicon-arm>].
>>> 
>>> The current x86 builds do run on Apple Silicon by means of Apple’s Rosetta 
>>> 2 emulation.  However, for various reasons, some users prefer not to use 
>>> Rosetta 2 with its attendant overhead.  Those users thus have no officially 
>>> recognised build of FFmpeg available.  At some time in the future, Apple 
>>> will deprecate Rosetta 2 from which time x86 code will not run in macOS.
>>> 
>>> Do people know of Apple Silicon ARM static builds that can recognised on 
>>> ffmpeg.org <http://ffmeog.org/> ?
>>> 
>>> Thanks.
>>> 
>>> 
>>> Garry
>>> [email protected]
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>>> 
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>> 
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