Can you provide more details?

Where can I find more details about this patch?
Do you know, why this patch is not directly applied to FFmpeg source code?

> On 21. May 2022, at 07:55, Vincentius Vincentius <[email protected]> wrote:
> 
> Yes, thank you for the builds.  They are a great help.
> 
> Please excuse my ignorance but, does/could this include the “Neon” patch for 
> the ARM64 builds ?  It has been added to the Homebrew builds (PR #98).
> 
> 
> Garry
> 
> 
> 
>> On 20 May 2022, at 10:52 pm, Jens Berger <[email protected]> wrote:
>> 
>> Martin, 
>> 
>> 
>> I was looking for those binaries too, so thank you very much for these 
>> builds!
>> 
>> Best, 
>> 
>> Jens 
>> 
>>> Am 20.05.2022 um 12:17 schrieb Martin Riedl via ffmpeg-user 
>>> <[email protected]>:
>>> 
>>> You can check out my build server:
>>> https://ffmpeg.martin-riedl.de <https://ffmpeg.martin-riedl.de/>
>>> It provides static builds for FFmpeg, FFprobe and FFplay for Intel and 
>>> Apple Silicon (nightly builds and releases).
>>> 
>>> One major difference to evermeet.cx <http://evermeet.cx/> is that I don’t 
>>> have that much external codecs embedded (will be extended over time).
>>> In addition my binaries are signed and the installers also notarized (so 
>>> no/less trouble with Gatekeeper :-D ).
>>> 
>>> Also the source code for compilation is located here:
>>> https://gitlab.com/martinr92/ffmpeg <https://gitlab.com/martinr92/ffmpeg>
>>> Feel free to open an issue here if you miss a codec that is important for 
>>> you.
>>> 
>>> Regards,
>>> Martin
>>> 
>>>> On 20. May 2022, at 02:46, Vincentius Vincentius <[email protected]> wrote:
>>>> 
>>>> Currently there is one source of officially recognised static builds of 
>>>> FFmpeg for macOS – evermeet.cx <http://evermeet.cx/>.  Those builds have 
>>>> been reliable and never missed a beat.  Importantly, they also include 
>>>> FFprobe, FFplay and FFserver.  However, the evermeet maintainer has 
>>>> advised that they will never prepare builds specifically for Apple Silicon 
>>>> ARM [https://evermeet.cx/ffmpeg/apple-silicon-arm 
>>>> <https://evermeet.cx/ffmpeg/apple-silicon-arm>].
>>>> 
>>>> The current x86 builds do run on Apple Silicon by means of Apple’s Rosetta 
>>>> 2 emulation.  However, for various reasons, some users prefer not to use 
>>>> Rosetta 2 with its attendant overhead.  Those users thus have no 
>>>> officially recognised build of FFmpeg available.  At some time in the 
>>>> future, Apple will deprecate Rosetta 2 from which time x86 code will not 
>>>> run in macOS.
>>>> 
>>>> Do people know of Apple Silicon ARM static builds that can recognised on 
>>>> ffmpeg.org <http://ffmeog.org/> ?
>>>> 
>>>> Thanks.
>>>> 
>>>> 
>>>> Garry
>>>> [email protected]
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