On 09 Aug 2006, at 5:40 PM, David W. Fenton wrote:
Those are two independent issues.
Which is my point -- if multithreading guaranteed that the multiple
processors would be used, then all Win32 software would utilize
multiple processors. That's obviously not the case, so it's clear
that multithreading is not what matters, but application design that
exploits multiple processors.
David,
On sites like Ars Technica, "multithreaded" has become shorthand for
"optimized for multiple processors." I realize that's not what the
term originally meant, but that's how people are using it now.
Cheers,
- Darcy
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