--- Darcy James Argue <[EMAIL PROTECTED]> wrote: > > Just look at a Windows PC. > > I don't own or have access to a Windows PC.
You can see one in a store. Look at some screen shots on the internet. > > Very likely not. The only thing that's clear is > that > > one of the cards is getting through its processing > > tasks much faster than the other. With standard, > > default settings, one of them is able to draw the > > Finale output much faster than the other. > > What is the default setting? All the way up? Yes. > You mentioned one of the cards you own is an X600 > (which is actually > the PCIe version of the Radeon 9600). What is the > other one? Radeon 9000. Both are mobility versions. I didn't mention it before, but I hooked both computers up to the same monitor and used the same refresh rate as well (which was the default setting for both). > I'd settle for some indication of what specific > features this slider > enables on either of your graphics cards. Are these > features that you > need/want/use? Do they affect the visual quality of > the display in > any way? >From what I've read, they do. From what I've seen, having the slider turned down decreases performance in some large ways. > If it's anything like similar controls in 3D games, > then if a > graphics feature invoked by this slider isn't > specifically supported > by the graphics card, it has to be calculated by the > CPU, causing a > performance hit. You're really missing a big point here. The controls in this dialog are tailor made by the video card manufacturer for the specific card. From one of those google links you'll even find indication that for some cards there is no hardware acceleration slider at all. It's a graphic card setting, and all it does is provide a quick way to turn off sets of specific features for the video card. If a video card doesn't support one of these features, the feature wouldn't be in the dialog in the first place. This isn't a standard Windows dialog. > You still haven't said what visual difference this > slider makes in > Finale (if any). Actually I did, in one of my very first posts. I stated that normal scrolling up and down was slower with the slider disabled, but dragging the screen around via right-click drag (which results in a much more consistent set of redraws of the screen image) is much slower with it turned up. But anyway, it's absolutely unimportant for me to show that I need to have that slider turned up in Finale. I have to have that slider turned up for OTHER applications that I run, including 3D applications, at times concurrently with Finale. And when I upgrade to Windows Vista, turning off advanced video card features would be silly. I hope you're not suggesting that a person should have to change that slider setting for working with various applications. If you can't produce some evidence that adjusting that slider does something more than enable/disable video card features that are implemented by the video hardware, I think we're at a stand still. Are modern video cards significantly more powerful than the ones I'm running? Yes. But are they enough more powerful so that even the cheaper ones can convert the 2 frames per second I'm seeing at 1024X768 32-bit up to 40 or more frames per second at 2048X1536? I'll believe it when I see it. Tyler __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com _______________________________________________ Finale mailing list [email protected] http://lists.shsu.edu/mailman/listinfo/finale
