--- Darcy James Argue <[EMAIL PROTECTED]> wrote:
 
> > Just look at a Windows PC.
> 
> I don't own or have access to a Windows PC.

You can see one in a store. Look at some screen shots
on the internet.

> > Very likely not. The only thing that's clear is
> that
> > one of the cards is getting through its processing
> > tasks much faster than the other. With standard,
> > default settings, one of them is able to draw the
> > Finale output much faster than the other.
> 
> What is the default setting? All the way up?

Yes.

> You mentioned one of the cards you own is an X600
> (which is actually  
> the PCIe version of the Radeon 9600). What is the
> other one?

Radeon 9000. Both are mobility versions. I didn't
mention it before, but I hooked both computers up to
the same monitor and used the same refresh rate as
well (which was the default setting for both).

 
> I'd settle for some indication of what specific
> features this slider  
> enables on either of your graphics cards. Are these
> features that you  
> need/want/use? Do they affect the visual quality of
> the display in  
> any way?

>From what I've read, they do. From what I've seen,
having the slider turned down decreases performance in
some large ways.

 
> If it's anything like similar controls in 3D games,
> then if a  
> graphics feature invoked by this slider isn't
> specifically supported  
> by the graphics card, it has to be calculated by the
> CPU, causing a  
> performance hit. 

You're really missing a big point here. The controls
in this dialog are tailor made by the video card
manufacturer for the specific card. From one of those
google links you'll even find indication that for some
cards there is no hardware acceleration slider at all.
It's a graphic card setting, and all it does is
provide a quick way to turn off sets of specific
features for the video card.

If a video card doesn't support one of these features,
the feature wouldn't be in the dialog in the first
place. This isn't a standard Windows dialog.

 
> You still haven't said what visual difference this
> slider makes in  
> Finale (if any).

Actually I did, in one of my very first posts. I
stated that normal scrolling up and down was slower
with the slider disabled, but dragging the screen
around via right-click drag (which results in a much
more consistent set of redraws of the screen image) is
much slower with it turned up.

But anyway, it's absolutely unimportant for me to show
that I need to have that slider turned up in Finale. I
have to have that slider turned up for OTHER
applications that I run, including 3D applications, at
times concurrently with Finale. And when I upgrade to
Windows Vista, turning off advanced video card
features would be silly. I hope you're not suggesting
that a person should have to change that slider
setting for working with various applications.


If you can't produce some evidence that adjusting that
slider does something more than enable/disable video
card features that are implemented by the video
hardware, I think we're at a stand still. Are modern
video cards significantly more powerful than the ones
I'm running? Yes. But are they enough more powerful so
that even the cheaper ones can convert the 2 frames
per second I'm seeing at 1024X768 32-bit up to 40 or
more frames per second at 2048X1536? I'll believe it
when I see it.

Tyler

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