On 14.08.2006 Darcy James Argue wrote:
No, I absolutely contest that point. Adding an additional core or additional 
processor may not improve Finale performance much on Windows, but I *also* 
think it's unlikely that upgrading the Mac Pro a more powerful graphics card 
than the nVidia 7300 GT would make much of a difference to 2D performance on 
that machine.

May I just add that on my iBook graphics performance in Finale improved dramatically with 2k6, the first version of Finale to use CoreGraphics as opposed to QuickDraw. Considering that the iBooks don't exactly have state of the art graphics adapters and perform very poorly with games this seems to show that a) CoreGraphics makes very good use of the 2D capabilities of compatible graphics cards, but b) even the meager graphics cards in the iBook is pretty sufficient for Finale.

Now, in my experience I have literally no wait time for anything in Finale that is screen related, while I have lots of wait time for things like plugins doing their jobs on whole files, re-spacing, and, in Fin2k7, especially vertical collision removal, which is the biggest slow-downer I currently have in Finale. Now, honestly, that does certainly not rely on the graphics card, at least as I understand it, and adding a better one (impossible on the iBook) would not solve that problem, while getting a faster machine with a faster CPU undoubtedly would.

I am by no means an expert on all this, and I would not even try to claim that the same is true on Windows.

However, I sort of doubt that vertical collision remover would run faster with a faster graphics board. On the other hand I do not doubt it would run significantly faster on a faster processor. On Windows just as much as on Mac.

Johannes

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