I just tried Gnome2 with OroborOSX. I got a menu bar running across the middle of the screen, which I could not move. And another at the bottom.

Is there a way to configure menu bar placement?

On Thursday, February 13, 2003, at 05:24 PM, Gary Tate wrote:

The problem with the top bar was with beta 0.1 and I solved that by making the panel floating.

In beta 0.2 top panel is placed bellow the apple panel. With Codex running I found I could also move the top panel to other desktops, which though curious - was great to create confusion.

Last questions before I try an install:

Should I remove the gnome1.4 binaries and install it using source and compile it, then upgrade to gnome2 as you have mention by compiling the source?

Gary

Alexander Hansen wrote:
Kind of--I use threaded XFree86, but I added the extra files that are
needed to run X11.app to my installation--basically, I built GNOME2
against a regular X installation, but can run it using X11.app.
I tried running it with quartz-wm as the window manager, and it seemed
to work. If you try to use another window manager, the top menubar gets
buried under the apple menubar, and unfortunately, the default setup in
GNOME2 is for all of the controls to be on the top bar.
On Thu, 2003-02-13 at 15:53, Gary Tate wrote:
Anybody tried it with MAC OX X11 Betta?

Alexander Hansen wrote:

The new bundle-gnome (2.0.3-2) _is_ the bundle for GNOME2.

You should probably install the new gnome-core first, because it's just
an GNOME1->GNOME2 upgrade facilitator: the tasks have been farmed out
to other packages. Then update bundle-gnome.

I haven't experienced any major problems with GNOME2 and XDarwin, other
than that the window controls disappear when using sawfish (the old
libpng/libpng3/imlib problem). Metacity is fine, though.

On Thu, 2003-02-13 at 12:51, Gary Tate wrote:


Okay- this is all good news but I am a little worried about the installation. I just got everything stable and hence am worried about using the unstable tree :( Is there something I should be worried about?

I just added the unstable tree to fink commander and I can see most of the new libs and packages related to gnome2 but there is no bundle-gnome2 or gome2-bundle.

So which packages should do I install to get the gnome2 desktop environment? Also should I remove gnome1.4 first?

Any advice help appreciated. I am new to fink (and relatively new to UNIX) and have been using FinkCommander to install binaries only because I didn't want to mess to much with my new X11 installation.

I am willing to give this a shot as I gnome2 on my BSD boxes (where I used ports) and I like it a lot.

Any help appreciated.

Gary

Chi Hung wrote:


I forgot to mention that I installed bundle-gnome and it pretty much
installed/updated all that I need to get gnome running. I use MetaCity as my
window manager. I have not try Sawfish with Gnome2 yet.

Chia

On 2/12/03 9:51 PM, "Stan Sanderson" <[EMAIL PROTECTED]> wrote:




Hmm, another mystery. After the bad install of Gnome 2 (followed by
replacing /sw with a backup copy made just before), I'm not seeing what
I thought I saw before... wasn't there a Gnome 2 convenience bundle?
Not only that, but Fink reports all my packages are current.

I've got libgnome2, libgnomecanvas2, libgnomeui2, and yelp listed (as
unstable packages, not installed). There's also a Gnome2 Tetris client.
That's it.

All trees are activated- I did the index and selfupdate-cvs. The last
time I did that, followed by update-all, was the disaster. The reports
which suggest the new Gnome works well are pushing me toward trying to
reinstall.

Sorry for the confusion.

On Wednesday, February 12, 2003, at 09:13 PM, Alexander Hansen wrote:




It's available from fink, if you activate the unstable tree:
http://fink.sourceforge.net/faq/usage-fink.php#unstable


On Wed, 12 Feb 2003, Gary Tate wrote:




This was asked before by Jay, but I never saw an answer. Has there
been
a port of gnome2 - it is even mentioned on the gome 2 site that it
runs
on Apples Darwin. Anyone know how to get it?

Gary


Stan



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