On Jul 6, 2012, at 8:33 PM, Chris Schram wrote:

> In article <4ff76f8f.3040...@gmail.com>,
> Alexander Hansen <alexanderk.han...@gmail.com> wrote:
> 
>> On 7/6/12 3:51 PM, Chris Schram wrote:
>>> I've been waiting patiently for the kdegames and kdeedu Mac apps to make 
>>> their way into Lion, 
>> 
>> One of our maintainers has a repository with test packages at
>> 
>> http://cvs.snaggledworks.com/viewvc.cgi/fink/10.7/main/finkinfo/kde/
>> 
>> Try those out, and send feedback.
> 
> Thanks for the link, but where do I put those files? I'm not an expert.
>> 
>> but with Mountain Lion coming out this month a
>>> question arises.
>>> 
>>> If the previously available Mac apps ever come back, how well would they 
>>> get along with Gatekeeper? 
>> 
>> I've no idea what that is.
>> 
> New security feature of Mountain Lion. New apps must be 'signed' with a 
> valid Apple developer ID. It probably has no relevance to the X11 
> environment, but I'm guessing the App environment would be problematic.

There's not much we can do about Gatekeeper I'm afraid. That's kind of outside 
the scope of an open source project. Since users have to build the apps 
themselves from source, each user would need to get a developer ID and sign it 
themselves. If users want to use such apps they'll just have to allow the use 
of unsigned apps. That's one of the Gatekeeper options. That defeats the whole 
purpose of Gatekeeper of course, but it's just fundamentally incompatible with 
open source software.

Daniel


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