On 5 Aug, 2010, at 8:24 AM, Hanspeter Niederstrasser wrote:
> dpkg-deb -c <DEB FILE> does the same thing if you just want a listing of
> the deb contents.
Okeh, it's always good to have another tool in my toolkit.
>> i don't see the rc file at all, just the stuff that goes into /sw .
>> Is there a better way to check this? I have tinkered with a few
>> other ConfigureParams between then and now so it's a possibility that
>> it's not being built anymore...
>
> I don't think the default settings file is ever created and put into the
> deb file. As far as I can tell, it's created from scratch when the
> program first is run by the user if there's no ~/.freeciv-client-rc-2.2
> file already present. It won't overwrite, even if the default setting
> has changed.
>
> I just tested and using just the 2nd patch line (NULL --> "sdl" change),
> the client was started with SDL already filled in as a plugin and sound
> was heard when moving the units. This was on a system with no previous
> ~/.freeciv-client-rc-2.2 file around.
I'm still adjusting my understanding of how this works, but i have to
agree with your observations. One minor correction: the rc file doesn't seem
to be created after just running and quitting freeciv. Evidently it is not
created until the user selects Game > Options > Local Client and clicks on
'Save', or possibly also Game > Options > Save Options Now. The reason i
assumed that the rc file was being installed via fink was that i had not
knowingly created it. It does seem likely, though, that i must have done
something like this and just didn't remember it. So that leads me to believe
that there is something other than the rc file that is being created by our
patched version of options.c. Not that it is a problem, but we still have an
open question as to how the client knows about sdl when there is no rc file
present.
Here is a minimally related question: with the perl patch in place,
will it be difficult to also use a diff patch? Upstream has a patch in the
tracker now that will sort the list of save files in the loader dialog,
something which does not happen now. It's a bit of an annoyance, depending
upon how many saves the user has [You see, i currently have ~ 200 saves despite
periodically throwing out old stuff.]. This patch has been committed into the
2.2.3 branch, but i don't yet know how long of a wait i'll have until that is
released. If it's a while, i may have a go at attaching this diff to the
package.
Sent from my MacBookPro
No raindrop considers itself responsible for the flood.
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