Am 05.02.2013 um 00:42 schrieb Eigil Krogh Sorensen:

> My "problem" is, that I have "Octave 3.6.2 for Windows Microsoft Visual
> Studio" on a windows 7 PC, and that version seems to handle 32 bit pixels
> w.o. problems.

You seem to misunderstand the meaning of "quantum depth". This is the 
resolution of each channel, RGB + alpha channel. So the effective resolution 
per pixel with --with-quantum-depth=8 is 32 bits. Using --with-quantum-depth=16 
you avoid "rounding problems" when doing edits or transformations or whatever. 
The memory needs are more than twice when using --with-quantum-depth=16.

--
Greetings

 Pete

Let's face it; we don't want a free market economy either.
                – James Farley, president, Coca-Cola Export Corp., 1959


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