(plain text please)

> On Nov 24, 2015, at 01:53, egodfred <egodfre...@gmail.com> wrote:
> 
> cmake -DCMAKE_PREFIX_PATH=/sw \
>               -DCMAKE_INSTALL_PREFIX=/sw/src/fink.build/root-gl2ps-1.3.9-1/sw 
> \
>               -DCMAKE_INSTALL_NAME_DIR=/sw/lib \
>               ..
> .
> .
> .
> .
> .
> [100%] Linking C executable gl2psTestSimple
> (/sw/share/texmf-dist/tex/latex/base/article.cls[100%] Linking C executable 
> gl2psTest
> (/sw/share/texmf-dist/tex/latex/url/url.styld: symbol(s) not found for 
> architecture x86_64
> clang: error: linker command failed with exit code 1 (use -v to see 
> invocation)
> )make[2]: *** [libgl2ps.1.3.9.dylib] Error 1
> make[1]: *** [CMakeFiles/shared.dir/all] Error 2
> make[1]: *** Waiting for unfinished jobs....
> )
> make[2]: *** [gl2psTestSimple] Error 1
> clang: error: linker command failed with exit code 1 (use -v to see 
> invocation)
> make[1]: *** [CMakeFiles/gl2psTestSimple.dir/all] Error 2
> make[2]: *** [gl2psTest] Error 1
> make[1]: *** [CMakeFiles/gl2psTest.dir/all] Error 2
> ))) (./gl2ps.aux)
> make: *** [all] Error 2
> ### execution of /tmp/fink.VZ98_ failed, exit code 2
> ### execution of /tmp/fink.aIeQr failed, exit code 2
> Removing runtime build-lock...
> Removing build-lock package...
> /sw/bin/dpkg-lockwait -r fink-buildlock-gl2ps-1.3.9-1
> (Reading database ... 248711 files and directories currently installed.)
> Removing fink-buildlock-gl2ps-1.3.9-1 ...
> Failed: phase compiling: gl2ps-1.3.9-1 failed
> 
> Package manager version: 0.39.2
> Distribution version: selfupdate-rsync Tue Nov 24 10:37:03 2015, 10.10, x86_64
> Trees: local/main stable/main stable/crypto
> Xcode.app: 7.1.1
> Xcode command-line tools: 7.1.0.0.1.1444952191
> Max. Fink build jobs:  4
> 
> I already built also using just 1 job and the compilation still failed.
> 
> Best Regards,
> 
> -- 
> egodfred
> Sent with Airmail

We have people build with one job for two main reasons:

1)  Sometimes build systems have race conditions when built with some number of 
jobs, but the maintainer wasn’t able to trigger them on testing.
2)  When building with more than one job, it can be difficult to see the actual 
failure, whereas with one job the situation is more clear.

Your post looks like an example of 2):  the failure occurred somewhere else in 
the build, but the remaining threads continued on.  All that I can currently 
see is that you appear to have had _some_ kind of failure in building 
libgl2ps.1.3.9.dylib.

Try another build with one job and post that output.

-- 
Alexander Hansen, Ph.D.
Fink User Liaison


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