On Thu, December 3, 2015 9:31 pm, Alexander Hansen wrote: > Thereâs no 10.10 SDK in Xcode 7, even on 10.10. Apparently the official > position of Apple has long been that folks should use the headers and > libraries installed in e.g. /usr when building for a particular OS and use > the SDK when testing for the next OS, and they finally decided to make it > official. > > That error is actually reported by a script from the > âfink-buildenv-modulesâ package (maintainer ccâed). Is that > actually causing the build to fail?
I've been computerless for the past month, but that should be remedied by this weekend and I'll roll out an update to fink-buildenv-modules that allows 10.10 to have the 10.11 SDK. Hanspeter -- More agile than a turtle, stronger than a mouse, nobler than a lettuce ------------------------------------------------------------------------------ Go from Idea to Many App Stores Faster with Intel(R) XDK Give your users amazing mobile app experiences with Intel(R) XDK. Use one codebase in this all-in-one HTML5 development environment. Design, debug & build mobile apps & 2D/3D high-impact games for multiple OSs. http://pubads.g.doubleclick.net/gampad/clk?id=254741911&iu=/4140 _______________________________________________ Fink-users mailing list Fink-users@lists.sourceforge.net List archive: http://news.gmane.org/gmane.os.macosx.fink.user Subscription management: https://lists.sourceforge.net/lists/listinfo/fink-users