On 05/31/2016 03:35 PM, Dimitry Sibiryakov wrote:
> 31.05.2016 14:20, Dmitry Yemanov wrote:
>> Does MSVC10 count as ancient?
>     For me - yes because it is at least three versions behind of top and, 
> actually, never
> followed standards.
>     MSDN says that it does support move things in contrast to deleted members.
>     I rather worry about exotic platforms like AIX or MacOS where GCC is not 
> used for building.
>

For Mac we use CLANG which is enough compatible (may be even better than 
gcc).
But what about AIX or HPUX with native compilers - probably you need to 
google carefully re compilers compatibility and tell us how does it look 
like to use this feature on them. I understand it's close to unreal to 
test all platforms but docs should be available in the net.


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