Ok, ok I'm clearly outnumbered here - waving white flag :-) And the approach Daniel demonstraded (similar to what Martin outlined) is indeed very elegant and succint.
When the actions to take (depending on which combination 'is the case') are rather complex, requiring several lines of code, imo the immediately readable 'string-based' switch still has its merits in terms of readability/managability, but I won't insist - up to Eric to pick the one that best matches the needs of his project. Cheers! -------------- Andreas Weber motiondraw.com -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Ben Smeets Sent: Thursday, January 26, 2006 8:19 AM To: Flashcoders mailing list Subject: RE: [Flashcoders] checking combinations What he said :) Without kidding, using the binary type of variable values and checking what the resulting value is, is the way we do it. Don't ask me how it works, but it does :) (just to help pointing in the right direction) _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

