Just discovered this. I have a character moving across the screen at a very slow rate. His complete journey should be around 20 minutes, making every frame increment at 0.0256527777777778. However, adding this to _x isn't even registred, meaning adding 0.0256527777777778 to 0 (as _x) means _x will remain at 0. FOREVER.

Adding 0.0256527777777778 to a temp variable, and setting _x to that variable rounded worked fine.

Any particular limitation of _x here that i wasnt aware of? Probably.

- Andreas
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