I once dealt with Oregano (www.oregano-server.org) server. Also a pretty
good solution. I liked it.
They state on their site that it worked ok with 250 simultaneous users. And
besides the server could be easily clastered. Which makes it dependant only
on the amount of the computers the server works on.



2006/2/16, Jobe Makar <[EMAIL PROTECTED]>:
>
> Ah, sorry for the misunderstanding. Good luck with your search and let me
> know if I can help you figure anything out with ES.
>
> Jobe Makar
> http://www.electrotank.com
> http://www.electro-server.com
> phone: 919-609-0408
> mobile: 919-610-5754
> fax: 919-341-8104
> ----- Original Message -----
> From: "Rich Rodecker" <[EMAIL PROTECTED]>
> To: "Flashcoders mailing list" <[email protected]>
> Sent: Wednesday, February 15, 2006 8:55 PM
> Subject: Re: [Flashcoders] multiuser flash games
>
>
> Jobe - sorry, I meant no more than 5 users at a time in a room..i would
> imagine that there would be more than 1 game being played at time. But
> yeah,
> from what little experience i did have with electroserver i loved it,
> thought it was really easy to set up and use.  I saw some of the samples
> up
> on the ElectroServer site, but I need to get a couple of people in there
> to
> test it out.
>
> Mike - how many people do you have going simultaneously?
>
>
>
>
>
>
> On 2/15/06, Mike Boutin < [EMAIL PROTECTED]> wrote:
> >
> > You might want to check out smartfox server at Http://www.gotoandplay.it
> >
> > I am using it for a multi-user isometric rpg and so far so good! ;)
> >
> >
> >
> > Rich Rodecker wrote:
> >
> > >im considering making a multiuser game in flash, which involves
> multiple
> > >users (no more than 5 at a time probably) chasing each other around a
> > room.
> > >I have dabbled with electroserver before and liked it, but only for a
> > simple
> > >turn-based game, but I'm not sure about how well any multiuser server
> > would
> > >handle latency.  Anyone have any suggestion/pointers/tips for this?
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> > >
> > >
> > >
> >
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