ah I see, yeah the Media class can be used to cue an mp3 file aswell as per
this tutorial here:
http://www.actionscript.org/tutorials/intermediate/using_cuepoints_2004mx/index.shtml
but I see this is no use to you now :) it would definitely be an interesting
thing to know though so keep us updated :)

On 27/06/06, Christophe Herreman <[EMAIL PROTECTED]> wrote:

Hey Tom,

we don't want to add CuePoints (which is for flv I thought).
I have a mp3 file that has been "marked" in SoundForge.
We now want to load the marked mp3 and read the markers so we can jump
to certain points in time in the mp3 file.

I have just checked the SF docs and it is possible to write scripts (in
C#, VB, etc) and run these inside SF.

I'll keep you updated.

cheers,
Christophe

Tom Jackson schreef:
> has anyone investigated the Media components? I believe there's an
> addCuePoints function that might do what your after... not used it
myself
> mind so it might be useless ;)
>
>
> On 27/06/06, Aaron Buchanan <[EMAIL PROTECTED]> wrote:
>>
>> I heard Flash Player 9 has some new sound goodies, but couldn't turn
>> up a
>> link.. Anyone got one?
>>
>> a
>>
>>
>> On 6/27/06 12:05 AM, "Christophe Herreman" <[EMAIL PROTECTED]> wrote:
>>
>> > Hey guys,
>> >
>> > does anyone have a proper solution for simulating markers in (mp3)
>> sound
>> > files?
>> > As far as I understood, these cannot be read by the Flash Player.
>> >
>> > We are looking for a workaround and the first thing we would try is
to
>> > insert the times into the "comment" field of the mp3 file. Reading
>> this
>> > value shouldn't be a problem.
>> >
>> > Does this seem like a thing that would work (I guess so) ?
>> > Has anyone tried this, or does anyone have a better solution ?
>> >
>> > thx in advance,
>> > Christophe
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