Levels suck, try to avoid them.
Anyway, I did this, and it worked:
stop();
loadMovieNum("blank.swf", 5);
this.onEnterFrame = function() {
if (_level5 != undefined) {
if (_level5.getBytesTotal() ==
_level5.getBytesTotal()) {
var tmp = _level5.createEmptyMovieClip("foo", 10);
trace(tmp);
delete this.onEnterFrame;
}
}
}
My guess is that you're trying to create a clip on
level 5 before it's fully loaded, and so it's failing.
--- James Tu <[EMAIL PROTECTED]> wrote:
> Is there a way to createEmptyMovieClip on a level
> other than _level0?
>
> I tried doing this:
> var tmc = _level5.createEmptyMovieClip("foo", 10);
> trace(tmc); //gives me undefined
>
> I also tried to load a blank .swf into _level5 and
> then creating a
> movieclip on _level5 and that didn't work either.
>
>
> -James
>
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