Or, if you really need to, you can do something like this: 

import flash.utils.setTimeout;
import flash.utils.clearTimeout;
        
var timeOutID : uint;
stage.addEventListener(Event.RESIZE, resizeHandler, false, 0, true)

function resizeHandler( e : Event = null ) : void {

    clearTimeout(  timeOutID ) ;
    timeOutID = setTimeout( resizeIsComplete , 250 );

}

function resizeIsComplete() : void {
    trace('resizeIsComplete');
}



On 3 Jan 2012, at 08:05, Cédric Muller wrote:

> Yes, I know, but I interpreted what was needed, and I /think/ RESIZE does the 
> job:
> 
> RESIZE occurs
> your 'resize' code is executed
> when your code has been executed, it is RESIZEd.
> 
> :) Ok, ok, I know
> 
>> Cédric Muller skriver:
>>> stage.addEventListener(Event.RESIZE, resizeHandler, false, 0, true)
>>> 
>>> 
>>> 
>>>> Is it possible to get information in swf from a browser that resizing
>>>> process is finished?
>>>> 
>> 
>> Sorry, but that event is not for when the resizing has finished. It is
>> when it is happening.
>> 
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> 
> 
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