Hello there,
today something very, very strange happened with my flash project.
What Flash should do is no big deal: In the first frame, I have this code:
if (this == _root)
{
trace("starting solo");
_root.collapse_values.sound_atmo.start(0, 9999999);
initialize();
is_initialized = true;
this.gotoAndPlay("pregame");
}
This - of course - worked the day through. Now Flash seems not to handle
the "gotoAndPlay" any more:
The traces (one seen here and one inside the initialize-function)
also work, but the whole thing rests on frame 1 forever.
Now for the very weird part:
When I debug the movie, it works! So I can't debug this
misbehaviour, since in debug mode everything works fine! But as soon as
I start the movie - be it within Flash or in Firefox or IE - it stays on
frame 1 forever! When I add a
this.onEnterFrame = function() {
trace("_currentframe = "+_currentframe);
}
then I get an endless output of "_currentframe = 1"...
Someone any ideas on this?!?!
Any comment very welcome!!!
regards,
roman.
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